Multiplayer Game Designer
- Vancouver, BC, Canada
$43 to $48 USD / hour · Internship
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Job details
- Pay
- $43 to $48 USD / hour
- Job type
- Internship
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- Posting language
- English
- Posted
Original job description
Job Description:
Multiplayer Game Designer
HYBRID - Vancouver, BC
Pay: $43.00 - $48.00 Hourly
Multiplayer Game Designer
Our client is seeking an inspiring, highly motivated Game Designer with a proven track record of delivering highly engaging, high-quality combat, missions, modes, and gameplay systems in action games. In this position you will work with the Lead Multiplayer Designer to improve missions and modes and create compelling gameplay objectives. You will be expected to partner with other members of the Design team, the Level Art team, programmers, and other design disciplines to help make the design vision set out by design direction a reality.
Responsibilities:
- Ideate and steward the design of missions, modes and gameplay to the final stages of polish.
- Use Unreal as well as proprietary tools to create and debug missions and gameplay.
- Own the design and quality of your missions and gameplay systems.
- Regularly collaborate with other designers, technical designers, and artists.
- Become a contact point for other departments (Cinematics, VFX, Sound, Programmers, etc.)
- Use the Unreal tools to implement memorable challenges, combat, objectives, and scripted events.
- Participate in critique sessions to provide input to personal and peers’ work.
- Regularly present your work to your leads and adjust quickly to Feedback.
- Create and maintain design documentation.
- Experience working on visual scripting/scripting languages, ideally in Unreal Engine.
- Experienced with the game design fundamentals, constraints, and narrative.
- Demonstrated knowledge and experience using gameplay systems in levels.
- Experience working collaboratively in a cross-discipline development environment.
- Experience with current scripting languages and level editors.
- Experience with game consoles and tools.
- Excellent communication, interpersonal and organizational skills
- Awareness of accessibility and inclusivity with respect to both video games and workspace environments
- Comfortable working with and communicating with other disciplines and teams
- Proactive approach to improve workflows and pipelines
- A positive, collaborative team-centric mentality
- Passionate about games and gaming.
Everforth Apex Benefits Overview: In terms of professional development, Everforth Apex hosts an on-demand training program, provides access to certification prep and a library of technical and leadership courses/books/seminars once you have 6+ months of tenure, and certification discounts and other perks to associations that include CompTIA and IIBA.
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Everforth Apex Systems is part of the Commercial Segment of Everforth, Inc.
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Everforth Apex is an equal opportunity employer. We do not discriminate or allow discrimination on the basis of race, color, religion, creed, sex (including pregnancy, childbirth, breastfeeding, or related medical conditions), age, sexual orientation, gender identity, national origin, ancestry, citizenship, genetic information, registered domestic partner status, marital status, disability, status as a crime victim, protected veteran status, political affiliation, union membership, or any other characteristic protected by law. Everforth Apex will consider qualified applicants with criminal histories in a manner consistent with the requirements of applicable law. If you have visited our website in search of information on employment opportunities or to apply for a position, and you require an accommodation in using our website for a search or application, please contact our Benefits Department at [email protected] or 804-523-8228. (Do not submit resumes or solicit consultants to this email address). UnitedHealthcare creates and publishes the Transparency in Coverage Machine-Readable Files on behalf of Everforth Apex.
More about this job
Responsibilities
Design and refine multiplayer missions, modes, combat, objectives, and gameplay systems, implementing and debugging them with Unreal Engine and proprietary tools. Collaborate across design, art, programming, and other departments; present work for feedback, maintain design documentation, and take ownership of the quality of assigned work.
Requirements
Candidates should have experience with visual or other scripting languages, ideally in Unreal Engine, and a demonstrated understanding of game design fundamentals, narrative, and gameplay systems in levels. They should also have experience with level editors, game consoles and tools, and collaborative cross-disciplinary development, along with strong communication and organizational skills.
Skills
- Game Design
- Multiplayer Game Design
- Mission and Mode Design
- Gameplay Systems
- Combat Design
- Unreal Engine
- Visual Scripting
- Scripting Languages
- Level Editors
- Gameplay Implementation
- Design Documentation
- Cross-Disciplinary Collaboration
- Communication
- Accessibility and Inclusivity
- Workflow Improvement
Benefits
- On-Demand Training
- Technical and Leadership Courses, Books, and Seminars
- Certification Discounts
Visa sponsorship
Not detected in the job text
Categories
- Art & Design
- Creative & Media
- Technology
- Software
Keywords
- Multiplayer Game Design
- Action Games
- Missions
- Game Modes
- Combat
- Gameplay Systems
- Gameplay Objectives
- Unreal Engine
- Proprietary Tools
- Visual Scripting
- Scripting Languages
- Level Editors
- Game Consoles
- Level Design
- Design Documentation
- Scripted Events
- Cinematics
- Visual Effects
- Sound Design
- Accessibility
- Inclusivity
- Cross-Disciplinary Collaboration
- Workflow Improvement
- Gameplay Polish