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Community Developer – 7 Days to Die

  • Montreal, QC, Canada

Full-time

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Job details

Job type
Full-time
Apply by
Experience
5 to 9 years of professional experience, including at least 3 years in game community management or a related player-facing role.
Posting language
English
Posted

Original job description

The role

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

Help shape the next era of an iconic survival franchise.

For over a decade, 7 Days to Die has captivated more than 20 million players worldwide. Now, with Behaviour Interactive joining forces with The Fun Pimps, we’re entering an exciting new phase of growth, bringing together deep live game expertise and the creative legacy behind the franchise. This is a rare opportunity to help elevate a beloved game, scale its long-term potential, and shape what comes next for millions of players.

Based in Montréal and reporting to the Associate Director, Community Management, the Community Developer for 7 Days to Die serves as the critical bridge between players and the development team. This role is responsible for transforming player feedback into actionable insights, strengthening relationships with the community, and ensuring the player perspective helps inform the evolution of the game.

In this role you will :

  • Own and continuously improve the player feedback loop, from feedback collection and analysis to internal communication and player-facing follow-up.
  • Monitor player sentiment and community discussions across Discord, Steam, Reddit, forums, and social platforms to identify trends, opportunities, and emerging issues.
  • Translate qualitative and quantitative feedback into clear recommendations that support game development, live operations, and marketing initiatives.
  • Plan and execute community engagement initiatives, including events, livestreams, playtests, and feedback programs.
  • Build trusted relationships with players, creators, community leaders, and the modding community to strengthen player advocacy and insight gathering.
  • Collaborate closely with Production, Product.

What we're looking for :

  • 5 to 9 years of professional experience, including at least 3 years in game community management or a related player-facing role.
  • Strong expertise with community platforms such as Discord, Steam, Reddit, X, YouTube, and Twitch.
  • Demonstrated experience gathering, analyzing, and synthesizing player feedback using community analytics, surveys, and social listening methodologies.
  • Proficiency with tools such as Gamesight, Power BI, Tableau, Excel, Confluence, Jira, Monday.com, and Microsoft 365.
  • Excellent communication, relationship-building, and stakeholder management skills, with the ability to influence through insights and data.
  • Experience with live-service games, survival or sandbox titles, modding communities, or bilingual proficiency in French and English is considered an asset.
More about this job

Responsibilities

Manage and improve the player feedback loop by monitoring community discussions, analyzing player sentiment, and turning feedback into actionable recommendations for development, live operations, and marketing. Plan community engagement activities and build relationships with players, creators, community leaders, and modders.

Requirements

Requires 5 to 9 years of professional experience, including at least 3 years in game community management or a related player-facing role, plus expertise with major community platforms. Candidates should be skilled in feedback analysis, community analytics, social listening, and stakeholder communication; experience with live-service, survival, sandbox, or modding communities is an asset.

Skills

  • Community Management
  • Player Feedback Analysis
  • Community Analytics
  • Social Listening
  • Stakeholder Management
  • Communication
  • Relationship Building
  • Community Engagement
  • Live Operations
  • Event Planning
  • Discord
  • Steam
  • Reddit
  • X
  • YouTube
  • Twitch

Visa sponsorship

Not detected in the job text

Categories

  • Customer Service & Support
  • Marketing
  • Creative & Media
  • Data & Analytics

Keywords

  • 7 Days To Die
  • Video Game Development
  • Community Management
  • Player Feedback
  • Player Sentiment
  • Community Analytics
  • Surveys
  • Social Listening
  • Discord
  • Steam
  • Reddit
  • X
  • YouTube
  • Twitch
  • Gamesight
  • Power BI
  • Tableau
  • Excel
  • Confluence
  • Jira
  • Monday.com
  • Microsoft 365
  • Live-Service Games
  • Live Operations
  • Survival Games
  • Sandbox Games
  • Modding Communities
  • Community Events
  • Livestreams
  • Playtests

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