Back to results

Project Manager – Dead by Daylight

  • Montreal, QC, Canada

Full-time

Applications open in a new tab.

Job details

Job type
Full-time
Apply by
Posting language
English
Posted

Original job description

The role

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

Are you ready to help revolutionize the video game industry with your passion for production management and outstanding organizational skills? We are currently looking for a Project Manager to join our team.

As a Project Manager on Dead by Daylight , you will contribute to the effective management of the various planning and execution phases of a project, as well as team coordination, while ensuring rigorous task tracking, coordination, and communication across multidisciplinary teams.

In this role you will :

  • Participate in planning discussions by identifying dependencies and risks, and proposing contingency plans when needed.
  • Track tasks in JIRA and Confluence, in collaboration with leads and stakeholders, to maintain a clear and up-to-date production plan.
  • Support the team in day-to-day activities, remove blockers, and follow up as needed to maintain production momentum and efficiency.
  • Ensure clear and effective communication across teams, fostering a shared understanding of game design, development processes, and expected deliverables.
  • Keep the team aligned on the right priorities throughout production, promoting motivation and timely delivery of milestones.
  • Lead and support individual contributors in achieving their goals.
  • Keep stakeholders informed of progress, risks, and issues, and produce appropriate documentation, plans, and status reports.

What we're looking for :

  • Minimum of 6 years of experience in the video game industry.
  • Minimum of 3 years of experience in production coordination multidisciplinary teams within the video game.
  • Strong understanding of production planning, schedules, and project management.
  • Experience with tools such as JIRA, Confluence, etc.
  • Strong organizational and follow-up skills with multidisciplinary teams, with the ability to manage multiple priorities in parallel and identify and escalate risks.
  • Excellent communication skills and fluency in both French and English.

A plus :

  • Experience or interest working with technical teams (Tech anim/art, Programmers, VFX, etc).
More about this job

Responsibilities

Coordinate planning and execution for Dead by Daylight production, tracking tasks, dependencies, risks, priorities, and milestones across multidisciplinary teams. Support contributors, remove blockers, communicate progress and issues to stakeholders, and maintain production plans and status documentation.

Requirements

Candidates need at least six years of experience in the video game industry, including at least three years coordinating production for multidisciplinary game teams. They should understand production planning and project management, have experience with JIRA and Confluence, demonstrate strong organizational, follow-up, and communication skills, and be fluent in French and English.

Skills

  • Production Management
  • Project Management
  • Production Planning
  • Task Tracking
  • Risk Management
  • Contingency Planning
  • Team Coordination
  • Stakeholder Communication
  • JIRA
  • Confluence
  • Prioritization
  • Documentation
  • Status Reporting
  • Multidisciplinary Team Leadership
  • French Fluency
  • English Fluency

Visa sponsorship

Not detected in the job text

Categories

  • Management & Leadership
  • Technology
  • Software
  • Creative & Media

Keywords

  • Video Game Development
  • Dead By Daylight
  • Production Management
  • Project Management
  • Production Coordination
  • Production Planning
  • Project Schedules
  • JIRA
  • Confluence
  • Task Tracking
  • Risk Management
  • Contingency Planning
  • Dependencies
  • Multidisciplinary Teams
  • Stakeholder Communication
  • Milestone Delivery
  • Team Leadership
  • Status Reports
  • Technical Teams
  • Technical Animation
  • Technical Art
  • Programming
  • Visual Effects
  • French
  • English

Report this job