Release Manager – 7 Days to Die
- Montreal, QC, Canada
Full-time
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Job details
- Job type
- Full-time
- Apply by
- Experience
- 5+ years of experience in Release Management, Production, Project Coordination, Live Operations, or a related role within the video game or software industry.
- Posting language
- English
- Posted
Original job description
Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!
At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.
We’re looking for a Release Manager to join the 7 Days to Die team and help ensure every update, content release, and launch reaches players smoothly and successfully.
As Release Manager, you’ll be at the heart of our release operations, coordinating submissions and certification across platforms and keeping teams aligned from planning through launch. Working closely with Production, Marketing, Brand, Live Operations, and our external first-party partners, you’ll anticipate risks, navigate platform requirements, and help build reliable release processes for a game that continues to evolve.
In this role you will :
- Configure products hands-on in first-party portals, including builds, store images, descriptions, and metadata for game updates, DLCs, and other content releases.
- Working in close collaboration with the production team to coordinate submission and certification across multiple platforms, making sure platform requirements and deadlines are met.
- Maintain release documentation and tracking for platform-specific deliverables, giving teams clear visibility throughout the release cycle.
- Act as a key point of contact with first-party partners on submission and certification topics, helping teams navigate requirements and resolve issues.
- Oversee platform-specific deliverables, submission requirements, and release documentation, maintaining clear visibility throughout the release cycle.
- Collaborate with Production, Marketing, Brand, and Live Operations to support content launches, pricing, regional availability, and launch activities.
- Help define, document, and continuously improve release management processes and best practices
- 5+ years of experience in Release Management, Production, Project Coordination, Live Operations, or a related role within the video game or software industry.
- Experience supporting game, software, DLC, or content releases through structured delivery and certification processes; experience shipping a game is strongly preferred.
- Knowledge of first-party platforms and submission tools such as Steamworks, Microsoft Partner Center, PlayStation Content Pipeline/DevNet/FQAWeb, Nintendo portals, or Epic Online Services.
- Experience with collaboration and project management tools such as Jira, Confluence, Azure DevOps, SharePoint, Miro, and Microsoft 365.
- Exceptional organizational skills and attention to detail, with the ability to manage multiple priorities in a fast-moving environment.
- Strong communication and stakeholder management skills, with the ability to collaborate effectively across internal teams and external partners.
More about this job
Responsibilities
Coordinate game updates, DLC, and other content releases across platforms, including configuring first-party portals and managing submissions, certification, and platform-specific deliverables. Work with internal teams and external platform partners to support launches, track requirements, resolve issues, and improve release processes.
Requirements
Requires at least five years of experience in release management, production, project coordination, live operations, or a related role in the video game or software industry; experience shipping a game is strongly preferred. Candidates should understand first-party platform tools and certification processes, be familiar with project collaboration tools, and demonstrate strong organization, attention to detail, communication, and stakeholder management.
Skills
- Release Management
- Platform Certification
- First-Party Platform Portals
- Submission Coordination
- Release Documentation
- Project Coordination
- Stakeholder Management
- Risk Management
- Live Operations
- Content Launches
- Metadata Management
- Jira
- Confluence
- Azure DevOps
- SharePoint
- Microsoft 365
Visa sponsorship
Not detected in the job text
Categories
- Technology
- Management & Leadership
- Software
- Creative & Media
Keywords
- Release Management
- Video Game Development
- Game Updates
- DLC
- Content Releases
- First-Party Platforms
- Platform Submission
- Certification
- Steamworks
- Microsoft Partner Center
- PlayStation Content Pipeline
- DevNet
- FQAWeb
- Nintendo Portals
- Epic Online Services
- Jira
- Confluence
- Azure DevOps
- SharePoint
- Miro
- Microsoft 365
- Live Operations
- Platform Requirements
- Release Documentation
- Metadata
- Pricing
- Regional Availability
- Stakeholder Management
- Risk Management