Closed listing
Senior AI Designer – Blight: Survival
- Montreal, QC, Canada
Full-time
This opening has closed.
The original listing is kept below for reference.
Job details
- Job type
- Full-time
- Closing date
- Experience
- Minimum of 8 years of experience in game design within the video game industry.
- Posting language
- English
- Posted
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Search current openingsOriginal job description
Archived listing. The details below describe a past opening.
Blight: Survival is a cooperative action-horror game set in a brutal medieval world.
Face monstrous foes in visceral 3rd person combat as your journey through beautifully decaying lands where every encounter is a tense battle for survival.
As Senior AI Designer, you’ll be at the heart of shaping the game's AI systems, enemy archetype designs and memorable combat encounters. Working closely with the Senior Design Director, the Senior Combat Designer and cross-disciplinary teams, you’ll take features from concept to final implementation, crafting compelling and challenging AI behaviours that align with the game's vision.
In this role you will :
- Provide relevant design intentions and implementation for AI-focused features.
- Create high-quality gameplay that stays within the confines of the direction.
- Design and implement enemy variations that support the core gameplay pillars.
- Create, update and maintain relevant design documentation.
- Test features in both Live and QA environments.
- Minimum of 8 years of experience in game design within the video game industry.
- Proven experience shipping at least one title as an AI Game Designer.
- Experience with melee and combat-focused games is a plus.
- Experience developing multiplayer games is a plus.
- Familiarity with Unreal Engine is a plus.
More about this job
Responsibilities
Design and implement AI-focused features, enemy variations, and challenging combat behaviors that support the game's core gameplay pillars and creative direction. Collaborate with design and cross-disciplinary teams to take features from concept through implementation, maintain design documentation, and test features in live and QA environments.
Requirements
Applicants must have at least 8 years of video game design experience and have shipped at least one title as an AI Game Designer. Experience with melee or combat-focused games, multiplayer development, and Unreal Engine is considered a plus.
Skills
- AI Game Design
- Enemy AI Behavior Design
- Enemy Archetype Design
- Combat Encounter Design
- Melee Combat
- Gameplay Design
- Feature Implementation
- Design Documentation
- Gameplay Testing
- Quality Assurance Testing
- Multiplayer Game Development
- Unreal Engine
- Cross-Disciplinary Collaboration
Visa sponsorship
Not detected in the job text
Categories
- Art & Design
- Creative & Media
- Technology
Keywords
- Blight: Survival
- AI Game Design
- Game Design
- Enemy AI
- AI Behaviors
- Enemy Archetypes
- Combat Encounters
- Melee Combat
- Action-Horror
- Third-Person Combat
- Gameplay Design
- Enemy Variations
- Feature Implementation
- Design Documentation
- Live Testing
- Quality Assurance
- Multiplayer Games
- Unreal Engine
- Video Game Industry
- Cross-Disciplinary Collaboration