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Game Designer (Contract)

  • Montreal, QC, Canada

Contract

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Job details

Job type
Contract
Apply by
Experience
3+ years of experience designing systems, characters, and/or economies on at least one shipped title
Posting language
English
Posted

Original job description

At Kabam, we’re constantly raising the bar of excellence in free-to-play gaming. We hire for passion and diversity so that we can triumph in our collective skill. Our teams are made up of a fusion of personalities and interests bound together by a collaborative nature, fun-loving culture, and a drive to do what it takes to make great games. And this is where you come in...

The Contractor shall provide the following services on an independent, deliverables basis, exercising their own professional judgment, expertise, and methods in performing the Services.

In This Role, You Can Expect To

  • Provide design input on assigned game features in alignment with core vision.
  • Pitch feature concepts and design rationale to internal leads for sign-off.
  • Write game design documentation (GDDs) for assigned mechanics, systems, and features.
  • Write narrative scripts and dialogue copy for assigned game content.
  • Detail technical specs and system requirements for implementation teams.
  • Define rules, formulas, and balance parameters for assigned game mechanics.
  • Implement and tune assigned systems, economies, and progression loops.
  • Present design specs and prototypes to cross-functional teams and stakeholders.
  • Hand off finalized design documentation and implementation guidelines to dev teams.

To Be Successful In This Role, Your Background Includes

  • 3+ years of experience designing systems, characters, and/or economies on at least one shipped title
  • Strong project management
  • Experience working directly within the Unity engine and building tools
  • Strong math skills
  • Advance technical excel expertise
  • Strong oral and written communication skills.

Excited by this opportunity? Kabam is dedicated to growing our diverse and inclusive workforce, so if your past experience doesn’t perfectly match the listed requirements we encourage you to apply anyways - you could be a great fit for this or other positions.

We invite you to apply now and start the conversation with us. Together, we can create and support some of the best games ever made and entertain the world!

About Kabam

Kabam is a world leader in developing entertaining, immersive, and highly social multiplayer games, bringing high-quality graphics, next-generation technology, and revolutionary gameplay to players around the world.

Kabam’s games, Marvel Contest of Champions, Shop Titans, and more have generated hundreds of millions of downloads and have received multiple awards including Apple’s Editor’s Choice and Google Play’s Best Game of the Year.

Founded in 2006, Kabam has studios and offices in Vancouver & Montreal in Canada, and Los Angeles & San Francisco in the United States. Kabam is a wholly-owned subsidiary of Netmarble Games.

Kabam is an Equal Employment Opportunity employer committed to building a diverse and equitable workplace, and inclusive environment for all existing and potential employees. Employment decisions are based on candidate qualifications and business need, not race, color, ancestry, place of origin, age, sex (including pregnancy), gender identity or expression, sexual orientation, political belief, religion, creed, marital or family status, medical condition, genetic information, physical or mental disability, military or veteran status, prior criminal conviction or any other protected class in accordance with federal, state or provincial and local laws and ordinances. Accommodations will be provided as requested by candidates taking part in all aspects of the selection process.
More about this job

Responsibilities

Design and document game features, mechanics, systems, and narrative content, including technical specifications, rules, formulas, and balance parameters. Implement and tune systems, economies, and progression loops, then present designs and prototypes and hand off finalized documentation to development teams.

Requirements

Requires at least 3 years of experience designing systems, characters, or economies on a shipped title, along with strong project management skills. Candidates should have experience with Unity and tool building, strong mathematical and advanced Excel skills, and excellent oral and written communication.

Skills

  • Game Design
  • Systems Design
  • Character Design
  • Economy Design
  • Project Management
  • Unity
  • Tool Building
  • Mathematics
  • Advanced Excel
  • Written Communication
  • Oral Communication
  • Game Design Documentation
  • Narrative Writing
  • Game Balancing
  • Prototyping

Visa sponsorship

Not detected in the job text

Categories

  • Art & Design
  • Creative & Media
  • Technology

Keywords

  • Free-To-Play Gaming
  • Game Design
  • Game Design Documentation
  • Game Mechanics
  • Systems Design
  • Character Design
  • Economy Design
  • Feature Concepts
  • Narrative Scripts
  • Dialogue
  • Technical Specifications
  • System Requirements
  • Game Balancing
  • Rules And Formulas
  • Progression Loops
  • Unity
  • Tool Building
  • Prototyping
  • Project Management
  • Advanced Excel
  • Mathematics
  • Cross-Functional Collaboration
  • Implementation Guidelines

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