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Lead Artist – Red London Games

  • 160 Rue Saint Viateur Est, Montreal, QC, H2T 1A8, Canada

Salary: $80,000 – $100,000 CAD · Full-time

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Job details

Pay
Salary: $80,000 – $100,000 CAD
Job type
Full-time
Experience
Experience: 5+ years of experience in game development as a Senior or Lead Artist, with at least 1 shipped title.
Posting language
English
Posted

Original job description

Company Description

About Red London Games

Founded by AAA industry veterans, Red London Games is an independent game development studio focusing on roguelite games.

The Project: Heaven Fall

Heaven Fall is a 3D third-person action roguelite where a goth angel fights through a modern vision of Hell to save humanity. The game relies on a striking visual dichotomy: an Art Nouveau-inspired Heaven (Arcane series) clashing against the oppressive, Brutalist architecture of Hell (Blade Runner 2049, Control game) mixed with anime vibes (Dan Da Dan series, Wuthering Waves game).

Job Description

The Role:

We are looking for a Lead Artist to own and drive the visual identity of Heaven Fall. As a hands-on lead, you will be creating high-quality 3D assets while simultaneously establishing the art direction and visual style of the project.

Key Responsibilities:

  • Artistic Leadership: Champion the visual direction of Heaven Fall, ensuring consistency across environments, characters, and lighting.
  • Asset Creation: Hands-on 3D modeling and texturing of key environments, props, and architectural set pieces that define the Art Nouveau and Brutalist aesthetics.
  • Cross-Discipline Collaboration: Work with game design, engineering, and VFX to ensure artistic vision aligns with performance budgets and gameplay clarity.
  • Mentorship & Feedback: Provide clear, constructive feedback to future art hires and external partners to maintain a high-quality visual bar.

Qualifications

Requirements:

Experience: 5+ years of experience in game development as a Senior or Lead Artist, with at least 1 shipped title.

Vision: A strong, demonstrable artistic vision with a portfolio showcasing environment work, particularly with stylized or cel-shaded aesthetics.

Technical Proficiency: Strong modeling and UV mapping skills in Maya or 3ds Max.

Soft Skills: Excellent communication skills.

Bonus Points:

Engine Experience: Working knowledge of Unreal Engine.

Art Style: Previous experience working on similar art styles.

Enjoys anime serie

Additional Information

Start date: February 1st, 2027

Salary: $80,000 – $100,000 CAD

Vacation: 4 Weeks

More about this job

Responsibilities

The Lead Artist will drive the visual identity of Heaven Fall by creating high-quality 3D assets and establishing the project's art direction. They will also collaborate across disciplines and provide mentorship to ensure visual consistency and quality standards.

Requirements

Candidates must have 5+ years of game development experience with at least one shipped title and a strong portfolio in environment work. Proficiency in 3D modeling software like Maya or 3ds Max is required, with bonus points for Unreal Engine experience.

Skills

  • Artistic Leadership
  • 3D Modeling
  • Texturing
  • UV Mapping
  • Maya
  • 3ds Max
  • Unreal Engine
  • Environment Design
  • Character Design
  • Lighting
  • Mentorship
  • Visual Direction
  • Stylized Aesthetics
  • Cel-shaded Aesthetics

Benefits

  • 4 Weeks Vacation

Visa sponsorship

Not detected in the job text

Categories

  • Art & Design
  • Creative & Media
  • Software
  • Technology

Keywords

  • Lead Artist
  • Game Development
  • 3D Modeling
  • Texturing
  • Maya
  • 3ds Max
  • Unreal Engine
  • Art Direction
  • Environment Art
  • Character Art
  • Lighting
  • VFX
  • Roguelite
  • Art Nouveau
  • Brutalist Architecture
  • Anime
  • Cel-shaded
  • Asset Creation
  • UV Mapping
  • AAA Industry

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