Development Manager - EA Sports FC
- Vancouver, BC, Canada
Full-time
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Job details
- Job type
- Full-time
- Apply by
- Experience
- 3+ years of Project Management or Project Lead Experience with production lifecycles, processes and project planning.
- Posting language
- English
- Posted
Original job description
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.
The EA SPORTS FC team is a global community of developers, fueled by imagination and a unified passion to grow the love of sports for players worldwide through inspiring visuals and immersive experiences. We push visual boundaries and create leading edge content across multiple disciplines. Serving our broad portfolio of FC titles, and across multiple platforms, we craft amazing games for hundreds of millions of sports fans worldwide.
This team works hybrid 3 days/onsite (Tuesday, Wednesday, and Thursday) at EA Vancouver.
The Role
Reporting to a Development Director, a Development Manager (DM) within the art team ensures the delivery of game features and assets is on time and within budget. You as the DM will oversee the project schedule, hiring, and manage the team to achieve a high standard.
Your Responsibilities
- Manage a development team which generally consists of Artists, Software Engineers and external partners.
- Anticipate bottlenecks, provide management escalation, project prioritization, make tradeoffs, balance the needs versus technical constraints, and promote initial partner deployments.
- Focus on the immediate team and identify team issues, and suggest solutions related to execution goals. Identify task-related processes to improve efficiency.
- Ensure each project setup meets the specifications of the Studio with regular status reporting and capacity plan updates.
- Using Jira, establish engagement processes to ensure all workflows are clearly defined, processes are documented, and staff are trained in expectations.
- Partner with Production, QV, Art Directors to ensure game quality targets are met.
- 3+ years of Project Management or Project Lead Experience with production lifecycles, processes and project planning.
- Bachelor's degree in any number of related fields including Computer Science, Game Development, Business, 3D Arts.
- Experience in a Scrum / Agile software development environment.
- Proven track record using Jira and Jaas to manage concurrent projects. Ability to create dashboards, workflows and automation when required.
- Experience working with expansive teams, mediation and conflict resolution.
- Experience managing Outsource vendors and remote teams is considered an asset.
- Experience in feature or asset production is beneficial.
Compensation And Benefits
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
- British Columbia (depending on location e.g. Vancouver vs. Victoria) *$104,500 - $142,800 CAD
For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
More about this job
Responsibilities
Manage a multidisciplinary development team and oversee schedules, hiring, capacity planning, and delivery of game features and assets within budget and quality targets. Identify and resolve execution issues, improve workflows, manage project priorities and tradeoffs, and coordinate with Production, QV, Art Directors, and external partners.
Requirements
Requires at least three years of project management or project lead experience, a bachelor's degree in a related field, and experience with production lifecycles, planning, and Agile or Scrum development. Candidates should have experience managing concurrent projects with Jira and Jaas, creating dashboards and workflows, and handling large teams and conflict resolution; vendor and remote-team management is an asset.
Skills
- Project Management
- Project Planning
- Agile
- Scrum
- Jira
- Jaas
- Dashboard Creation
- Workflow Management
- Automation
- Team Management
- Conflict Resolution
- Capacity Planning
- Vendor Management
- Outsource Management
- Process Improvement
Benefits
- Vacation
- Sick Time
- Paid Parental Leave
- Health Insurance
- Dental Insurance
- Vision Coverage
- Life Insurance
- Disability Insurance
- Retirement Plan
- Bonus Programs
- Incentive Programs
Visa sponsorship
Not detected in the job text
Categories
- Management & Leadership
- Creative & Media
- Technology
- Software
- Art & Design
Keywords
- EA Sports FC
- Video Games
- Game Development
- Development Management
- Project Management
- Project Planning
- Production Lifecycle
- Agile
- Scrum
- Jira
- Jaas
- Dashboards
- Workflows
- Automation
- Capacity Planning
- Team Management
- Hiring
- Process Improvement
- Feature Production
- Asset Production
- Art
- Software Engineering
- Outsource Vendors
- Remote Teams
- Quality Targets
- QV
- Conflict Resolution
- Project Prioritization
- Game Assets
- External Partners