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Technical Designer (TFT 12 months)

  • Vancouver, BC, Canada

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Job details

Experience
3+ years of relevant experience
Posting language
English
Posted

Original job description

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Our EA Experiences group is dedicated to ensuring great experiences for our growing communities centered around our world-renowned brands, including fan-favorites like Apex, Battlefield, EA SPORTS FC, Madden NFL and The Sims, just to name a few. We're a multi-functional group, with world-class expertise building fandoms, driving interactive storytelling, and positioning our franchises at the center of the broader entertainment ecosystem. We inspire, connect, and engage fans through culturally relevant content, intentionally architected journeys across channels, and meaningful fan care. Our goal is to provide valuable, easy experiences that fans love – in our games, around our games, and through innovative adjacent experiences to grow and enrich how fans experience EA as we shape the future of entertainment.

Responsibilities:

  • Support artists and production teams by removing technical roadblocks that stand in the way of their creative work

  • Load and verify integrated brand content in-engine, confirming placement and functionality within the build

  • Prepare and troubleshoot game builds and custom build configurations

  • Contribute to shot layout as needed to help achieve the final creative vision set by the Creative Director

  • Reverse engineer creative workflows to identify and resolve broken connections in the pipeline

  • Provide hands-on support to artists regarding asset performance, validation, and integration

  • Consult with partner teams (licensing, marketing, capture) to resolve dependency issues  

  • Maintain clear, consistent documentation

  • Focused support on EA SPORTS

Qualifications:

  • Strong problem-solving mentality; approaches new technologies with courage and determination

  • Experience in a digital content creation pipeline

  • Experience within a game engine (Frostbite, Unreal, Unity)

  • Comfortable supporting multiple concurrent projects/franchises with shifting priorities

  • 3+ years of relevant experience

Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria) *$77,700 - $107,900 CAD

Pay is just one part of the overall compensation at EA.

In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

General Information

Locations: Vancouver, British Columbia, Canada 

Role ID

216332

Worker Type

Temporary Employee

Studio/Department

Experiences

Work Model

Hybrid

More about this job

Responsibilities

The Technical Designer will support artists and production teams by resolving technical pipeline issues and verifying integrated brand content within the game engine. They are responsible for troubleshooting game builds, managing asset performance, and maintaining clear documentation for cross-functional teams.

Requirements

Candidates must have 3+ years of relevant experience in a digital content creation pipeline and proficiency with game engines like Frostbite, Unreal, or Unity. A strong problem-solving mentality and the ability to support multiple concurrent projects are essential for this role.

Skills

  • Technical design
  • Game engine
  • Frostbite
  • Unreal engine
  • Unity
  • Troubleshooting
  • Pipeline management
  • Asset integration
  • Performance optimization
  • Problem-solving
  • Shot layout
  • Documentation
  • Digital content creation
  • Workflow optimization

Benefits

  • Vacation
  • Sick time
  • Extended health coverage
  • Dental coverage
  • Vision coverage
  • Basic life insurance
  • Retirement savings
  • Mental well-being support
  • Family leaves
  • Complimentary games

Visa sponsorship

Not detected in the job text

Categories

  • Technology
  • Software
  • Creative & Media
  • Art & Design

Keywords

  • Technical Designer
  • Game Development
  • Frostbite
  • Unreal Engine
  • Unity
  • Pipeline
  • Asset Integration
  • Game Build
  • Troubleshooting
  • Shot Layout
  • Creative Workflow
  • Performance Optimization
  • EA Sports
  • Interactive Storytelling
  • Digital Content Creation
  • Technical Support

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