Technical Game Designer (Gameplay Bots)
- Vancouver, BC, Canada
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Job details
- Experience
- 3+ years professional experience as a game designer on a multiplayer game
- Posting language
- English
- Posted
Original job description
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, and Star Wars™ Jedi: Fallen Order.
Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.
Apex Legends is looking for a Game Designer who will help us shape and iterate on in-game Bots components for the Battle Royale. You'll work to identify expected player behaviors at various skill levels and how to replicate those with automated players (aka Bots). You will be responsible for quality of life improvements and designing updates to existing Bots systems and pushing those updates through to release, and sustaining them with post release support. You will balance performance constraints with healthy bot behaviors to create autonomous opponents that can challenge players in the dynamic landscape of the Apex BR. Incorporate player metrics, sentiment, and playtest feedback into decision making. You have experience on a live service game in AI or Systems design, and have strong enough technical and scripting abilities to work independently.
You will report to the Senior Lead Game Designer.
What You'll Do…
Analyze the match flow and Tactics of Apex Legends, and identify key patterns of successful play
Design AI behaviors and establish expectations of performance for Bots
Partner with and support engineers to implement updates to Bots systems
Hold and communicate the vision for the feature to your collaborators including Product, Data and Analytics, Production and more
Ensure a high quality release by bug fixing, balancing, and creating a robust system that supports Bots in the Battle Royale
Support other designers with broader gameplay
Ideally, you also will have…
3+ years professional experience as a game designer on a multiplayer game
Direct experience building NPC / AI behaviors
Experience in rapid prototyping and iterative design
Experience implementing designs via scripting
Understanding of game feel and polish
Strong track record in design and balance
Played and formed a lot of opinions about many live games
Strong opinions on best practices of how Bots should behave in an FPS
Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
- British Columbia (depending on location e.g. Vancouver vs. Victoria) *$92,900 - $129,200 CAD
Pay is just one part of the overall compensation at EA.
For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
General Information
Locations: Los Angeles - Chatsworth, California, United States of America- Location: Vancouver - Great Northern Way
- State: British Columbia
- Country: Canada
- Location: Madison
- State: Wisconsin
- Country: United States of America
Role ID
216565
Worker Type
Regular Employee
Studio/Department
EA Studios - Respawn
Work Model
Hybrid
More about this job
Responsibilities
You will design and iterate on in-game AI bot components for Apex Legends to replicate expected player behaviors at various skill levels. You will also partner with engineers to implement these systems, balance performance constraints, and ensure high-quality releases through bug fixing and playtest feedback.
Requirements
The role requires at least 3 years of professional experience in game design for multiplayer titles, specifically with AI or systems design. Candidates must possess strong technical and scripting abilities to work independently and a deep understanding of game feel and polish.
Skills
- Game design
- AI design
- Systems design
- Scripting
- Rapid prototyping
- Iterative design
- Multiplayer game design
- NPC behavior design
- FPS game design
- Data analysis
- Performance optimization
- Bug fixing
- Game balancing
- Technical design
Benefits
- Vacation
- Sick time
- Paid parental leave
- Extended health coverage
- Dental coverage
- Vision coverage
- Life insurance
- Disability insurance
- Retirement plan
- Mental well-being support
- Complimentary games
Visa sponsorship
Not detected in the job text
Categories
- Software
- Creative & Media
- Technology
- Engineering
Keywords
- Game Design
- AI
- Systems Design
- Scripting
- Apex Legends
- Battle Royale
- NPC
- Rapid Prototyping
- Iterative Design
- Live Service
- FPS
- Data Analytics
- Performance Optimization
- Game Balancing
- Respawn Entertainment
- Electronic Arts
- Hybrid Work
- Multiplayer