Closed listing
Multiplayer Game Designer
- Vancouver, BC, Canada
$50 to $60 CAD / hour · Contract
This opening has closed.
The original listing is kept below for reference.
Job details
- Pay
- $50 to $60 CAD / hour
- Job type
- Contract
- Closing date
- Posting language
- English
- Posted
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Search current openingsOriginal job description
Archived listing. The details below describe a past opening.
Multiplayer Game Designer
Contract Term: 18 months
Worksite: Hybrid - Vancouver, BC - 3 days onsite, 2 days remote, weekly
Our client, a leading game studio, is seeking an inspiring, highly motivated Game Designer with a proven track record of delivering highly engaging, high-quality combat, missions, modes, and gameplay systems in action games. In this position, you will work with the Lead Multiplayer Designer to improve missions and modes and create compelling gameplay objectives. You will be expected to partner with other members of the Design team, the Level Art team, programmers, and other design disciplines to help make the design vision set out by design direction a reality.
Responsibilities:
- Ideate and steward the design of missions, modes and gameplay to the final stages of polish.
- Use Unreal as well as proprietary tools to create and debug missions and gameplay.
- Own the design and quality of your missions and gameplay systems.
- Regularly collaborate with other designers, technical designers, and artists.
- Become a contact point for other departments (Cinematics, VFX, Sound, Programmers, etc.)
- Use the Unreal tools to implement memorable challenges, combat, objectives, and scripted events.
- Participate in critique sessions to provide input to personal and peers’ work.
- Regularly present your work to your leads and adjust quickly to Feedback.
- Create and maintain design documentation.
Qualifications:
- Experience working on visual scripting/scripting languages, ideally in Unreal Engine.
- Experienced with the game design fundamentals, constraints, and narrative.
- Demonstrated knowledge and experience using gameplay systems in levels.
- Experience working collaboratively in a cross-discipline development environment.
- Experience with current scripting languages and level editors.
- Experience with game consoles and tools.
Soft Skills:
- Excellent communication, interpersonal and organizational skills
- Awareness of accessibility and inclusivity with respect to both video games and workspace environments
- Comfortable working with and communicating with other disciplines and teams
- Proactive approach to improve workflows and pipelines
- A positive, collaborative team-centric mentality
- Passionate about games and gaming.
More about this job
Responsibilities
The Multiplayer Game Designer will ideate and steward the development of missions, modes, and gameplay systems from concept to final polish. They will collaborate across disciplines to implement memorable challenges and objectives using Unreal Engine and proprietary tools.
Requirements
Candidates must have proven experience in game design, specifically with visual scripting and Unreal Engine in a cross-discipline environment. Strong communication skills and a collaborative, proactive mentality are essential for success in this role.
Skills
- Game Design
- Unreal Engine
- Visual Scripting
- Combat Design
- Mission Design
- Gameplay Systems
- Level Editing
- Scripting Languages
- Design Documentation
- Prototyping
- Technical Design
- Game Consoles
- Communication Skills
- Organizational Skills
Visa sponsorship
Not detected in the job text
Categories
- Creative & Media
- Software
- Technology
- Engineering
Keywords
- Multiplayer Game Designer
- Unreal Engine
- Game Design
- Visual Scripting
- Combat Design
- Mission Design
- Gameplay Systems
- Level Editor
- Scripting Languages
- Cross-discipline
- Design Documentation
- Cinematics
- VFX
- Sound
- Game Consoles
- Hybrid Work
- Action Games
- Technical Design
- Workflow Optimization
- Pipeline Development