Animator
- Vancouver, BC, Canada
Full-time
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Job details
- Job type
- Full-time
- Apply by
- Posting language
- English
- Posted
Original job description
As a Senior Animator, you will be responsible for generating high quality character, creature, and/or object animation for live-action visual effects. This role is for a short term contract.
Key Responsibilities
- Work under the direction of the Animation Supervisors and Animation Leads to create high quality animation
- Work with other animators and supervisors to identify and solve problems, both technically and artistically
- Liaise with other production team members to ensure production deadlines are met
- Minimum of five (5) years of live action production experience
- Knowledge of Maya (required) Nuke, 3ds Max (a plus)
- Must have a strong sense of animation basics, acting, staging, posing, weight, timing and storytelling, as well as staying on model
- Strong understanding of the language of the camera; framing, perspective, lenses, coverage, continuity, camera movement, blocking, etc.
- A good attitude and ability to smoothly change and adapt with the project
- Background or experience in fine arts, which shows a thorough understanding of physical motion, weight, and balance
- Knowledge of human and animal anatomy as well as life drawing skills is desirable
- Ability to debug technical problems and follow up for assistance if required
- Experience working with mocap
- Degree and/or Diploma in Animation or related field (preferred) or equivalent experience
- Previs experience a plus
This salary range is specific to applicants applying to our position in Vancouver, BC. To determine your base salary, we consider your qualifications, skills, and experience. These considerations can cause your compensation to vary outside of this range and will also be dependent on your location.
About Us
Eyeline is a global creative studio partnering with storytellers to turn their ambitions into stunning reality. By blending the time-honored craft of filmmaking with breakthrough technologies, we unlock bold, cinematic visions at scale. Our three pillars - VFX, Studios and Labs - form the creative spine of Eyeline, guiding how we think, work, and show up in every frame.
At Eyeline, we believe technology serves artistry and our people are the soul behind everything we do, deepening creative connection, rather than replacing it. We build worlds with exceptional craft and precision, working hand in hand with our creative partners from concept to final pixel.
Netflix Investment- Eyeline
With the support of Netflix’s investment in our pipeline, infrastructure, and workforce, we’re pushing the boundaries of what’s possible in visual effects and virtual production technology. In addition to our work with Netflix, we continue to partner with a wide range of long-standing and new clients worldwide.
Come as you are
We are looking for those seeking to take risks with us, those driven by passion for their craft. To us, these are key ingredients that we look for in our team. We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.
More about this job
Responsibilities
Create high-quality character, creature, and/or object animation for live-action visual effects under the direction of animation supervisors and leads. Collaborate with animators, supervisors, and production team members to solve artistic and technical problems and meet production deadlines.
Requirements
Requires at least five years of live-action production experience, proficiency in Maya, and strong animation fundamentals, camera knowledge, and understanding of physical motion. Fine arts experience, anatomy and life drawing skills, motion-capture experience, and a degree or diploma in animation or a related field are preferred or desirable; Nuke, 3ds Max, and previs experience are additional advantages.
Skills
- Character Animation
- Creature Animation
- Object Animation
- Maya
- Animation Fundamentals
- Acting
- Staging
- Posing
- Weight and Balance
- Timing
- Storytelling
- Camera Language
- Human and Animal Anatomy
- Life Drawing
- Motion Capture
- Technical Debugging
Visa sponsorship
Not detected in the job text
Categories
- Creative & Media
- Art & Design
Keywords
- Live-Action Visual Effects
- Character Animation
- Creature Animation
- Object Animation
- Maya
- Nuke
- 3ds Max
- Animation Fundamentals
- Acting
- Staging
- Posing
- Weight
- Timing
- Storytelling
- Camera Framing
- Perspective
- Lenses
- Camera Movement
- Blocking
- Fine Arts
- Physical Motion
- Human Anatomy
- Animal Anatomy
- Life Drawing
- Technical Debugging
- Motion Capture
- Previs
- Production Deadlines