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Online Programmer - OS (Game Network)

  • Montreal, QC, Canada

Full-time

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Job details

Job type
Full-time
Apply by
Posting language
English
Posted

Original job description

Game Development

5+ years

Technical Engineering

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description

As a Senior C++ Engine Programmer at Ubisoft, you’ll join the Core Services - Online Tech Foundations team. The team builds technology that supports online services across many Ubisoft productions. You’ll help design and evolve distributed systems and middleware used in games, including game engine, low-level, networking, and engine-integrated web components.

What you’ll do

  • Develop and improve reliable, high-performing, maintainable C++ middleware.
  • Contribute to technical direction and architecture choices.
  • Improve code quality through good practices, code reviews, and continuous improvement.
  • Solve complex technical problems and optimize performance.
  • Reduce risks and technical debt to help keep solutions sustainable.
  • Collaborate with teams and other stakeholders.
  • Share knowledge and keep up with technical developments.

Qualifications

What you bring to the team

  • Advanced proficiency in modern C++ (C++17/20/23 and beyond).
  • Strong expertise in software architecture and complex systems.
  • Deep low-level programming knowledge (memory management, multithreading, CPU optimization).
  • Ability to design high-performance algorithms and optimized data structures.
  • Excellent debugging and profiling skills.
  • Proficiency with Continuous Integration and Continuous Deployment (CI/CD) practices and tools.
  • Strong analytical and problem-solving abilities for complex challenges.
  • Excellent communication and collaboration skills.
  • Self-driven, proactive, and highly autonomous.
  • Strong attention to detail and quality-oriented mindset.
  • Ability to influence technical decisions and strategic directions.

Assets

  • Console development experience (PlayStation, Xbox, Nintendo Switch).
  • Expertise in C#.
  • Experience with one or more game engines (Snowdrop, Anvil, Unreal Engine, Unity).
  • Knowledge of cloud infrastructure and services (AWS, Azure).
  • Experience working on game productions with significant online/multiplayer components.
  • Advanced technical expertise in areas such as online services and networking

Contract: PermanentWork flexibility: Office-based
More about this job

Responsibilities

Develop and improve reliable, high-performance C++ middleware and contribute to the architecture and technical direction of online technology used across Ubisoft games. Solve complex engineering and performance problems, improve code quality and sustainability, and collaborate with teams while sharing technical knowledge.

Requirements

Requires advanced proficiency in modern C++ and strong expertise in software architecture, complex systems, low-level programming, algorithms, and optimized data structures. Candidates should also have debugging and profiling skills, CI/CD experience, strong problem-solving and communication abilities, and the autonomy to influence technical decisions.

Skills

  • Modern C++
  • Software Architecture
  • Distributed Systems
  • Middleware Development
  • Low-Level Programming
  • Memory Management
  • Multithreading
  • CPU Optimization
  • Algorithm Design
  • Data Structures
  • Debugging
  • Profiling
  • CI/CD
  • Performance Optimization
  • Networking
  • Technical Collaboration

Visa sponsorship

Not detected in the job text

Categories

  • Software
  • Technology
  • Engineering

Keywords

  • C++
  • C++17
  • C++20
  • C++23
  • Middleware
  • Online Services
  • Distributed Systems
  • Game Engines
  • Low-Level Programming
  • Memory Management
  • Multithreading
  • CPU Optimization
  • Algorithms
  • Data Structures
  • Debugging
  • Profiling
  • CI/CD
  • Software Architecture
  • Performance Optimization
  • Networking
  • Multiplayer Games
  • PlayStation
  • Xbox
  • Nintendo Switch
  • C#
  • Snowdrop
  • Anvil
  • Unreal Engine
  • Unity
  • AWS

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