UI/UX Designer
- Burnaby, BC, Canada
$78,400 to $116,020 CAD / year · Full-time
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Job details
- Pay
- $78,400 to $116,020 CAD / year
- Job type
- Full-time
- Apply by
- Posting language
- English
- Posted
Original job description
2–5 years
UX Design
Who We Are
Founded in 2023, Small Axe Studios is 2K’s newest stand-alone studio, built to push the boundaries of game development and bring 2K’s next groundbreaking sports franchise to life. Headquartered in Burnaby, we are assembling a world-class team of visionaries, builders, and passionate gamers who thrive on creative collaboration, technical excellence, and bold ideas. At Small Axe Studios, we believe big things start with sharp focus - and we’re crafting an exceptional, player-first experience from the ground up. If you’re ready to tackle unique challenges, leave your mark on a brand-new IP, and help shape the future of interactive sports entertainment, we want you on our team!
What We Need
- Do you see UI as more than menus and icons - as a core part of a game’s identity and experience
- Do you see UI as more than menus and icons - as the connective tissue between player intent and player experience?
Design
- Own and maintain the atomic design system based in Figma.
- Design and refine player flows, wireframes, interaction patterns, and information hierarchies that improve clarity, usability, and comprehension.
- Translate complex player needs and gameplay systems into intuitive, elegant UX solutions.
- Iterate on designs and solutions that enhance usability, clarity, and emotional impact.
- Guide adaptation of core gameplay, controls, and menu experiences across multiple platforms and input methods, ensuring parity and quality across all environments.
- Help define the game's UI visual style in partnership with the Art Director and Design team.
- Translate wireframes and UX systems into refined, visually cohesive interfaces.
- Build final assets, iconography, motion graphics, and mockups that balance form and function.
- Collaborate across Design, Art, and Engineering disciplines to bring ideas from concept to shippable feature.
- Provide feedback in reviews and help maintain visual and UX consistency across the product.
- Stay current on trends in games, apps, and visual design to bring fresh thinking to the team.
- Experience shipping at least one AAA game or equivalent project.
- Strong portfolio showing a range of UI Art work and or UX Design work.
- Skilled in Figma using components for Atomic Design structures.
- Skilled in Photoshop, Illustrator, and After Effects (or equivalent) for UI asset creation and motion design.
- Comfortable working across teams - Design, Art, Engineering -to bring ideas to life.
- Strong communicator who gives and receives feedback with clarity and respect.
- Deep curiosity about games and a thoughtful approach to how UI supports the player experience.
- Background in graphic design, layout, and gestalt principles.
- Familiarity with implementing UI in Unreal Engine (UMG), including Blueprints, animations, and materials.
- Experience with UI shaders/materials and 2D FX for game engines.
As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews, and when emailing, we only use 2K.com accounts.
More about this job
Responsibilities
Own and maintain the Figma-based atomic design system, and design player flows, wireframes, interaction patterns, and interfaces that make gameplay clear and intuitive across platforms. Define and refine the game’s visual UI style, create production-ready assets and motion graphics, and collaborate with Design, Art, and Engineering to deliver consistent, shippable features.
Requirements
Candidates should have shipped at least one AAA game or equivalent project and present a portfolio demonstrating UI art and/or UX design work. They should be proficient in Figma, Photoshop, Illustrator, and After Effects or equivalent tools, communicate effectively across teams, and have a strong interest in games; Unreal Engine UMG experience is beneficial.
Skills
- UI Design
- UX Design
- Figma
- Atomic Design
- Wireframing
- Interaction Design
- Information Architecture
- UI Art
- Visual Design
- Photoshop
- Illustrator
- After Effects
- Motion Design
- Unreal Engine
- UMG
- Cross-Functional Collaboration
Benefits
- Medical Benefits
- Financial Benefits
- Bonus
- Equity Awards
Visa sponsorship
Not detected in the job text
Categories
- Art & Design
- Creative & Media
- Technology
- Software
- Sports & Recreation
Keywords
- Game Design
- UI Design
- UX Design
- Player Experience
- Figma
- Atomic Design
- Player Flows
- Wireframes
- Interaction Patterns
- Information Hierarchies
- Multi-Platform Design
- UI Art
- Visual Style
- Iconography
- Motion Graphics
- Photoshop
- Illustrator
- After Effects
- Unreal Engine
- UMG
- Blueprints
- UI Shaders
- Materials
- 2D Effects
- AAA Games
- Sports Games
- Cross-Functional Collaboration