Game Designer (Live Content)
- NS, Canada
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Job details
- Experience
- Typically, a minimum of 2 to 4 years of experience in Game Design.
- Posting language
- English
- Posted
Original job description
WHO WE ARE
At 2K, we create some of the most iconic and culture-shaping video games in entertainment, including NBA® 2K, one of the top-selling franchises in the world, and legendary titles like BioShock®, Borderlands®, Mafia, Sid Meier’s Civilization®, and XCOM®, as well as fan favorites WWE® 2K, TopSpin®, and PGA TOUR® 2K. We build unforgettable experiences by pushing the boundaries of creativity, authenticity and innovation across every genre.
Our portfolio is brought to life by some of the most influential game development studios in the world. Visual Concepts, Firaxis Games, Hangar 13, Cat Daddy Games, 31st Union, Cloud Chamber, Gearbox, HB Studios, and 2K SportsLab create world-class experiences across platforms.
But what truly powers 2K is our people.
We believe the best ideas come from teams that feel empowered, supported, and inspired. As an equal opportunity employer, we are committed to fostering a diverse, inclusive workplace where people are encouraged to come as they are and do their best work.
WHAT WE NEED
HB Studios is a driving force in the creation of sports games and the studio behind PGA TOUR 2K Golf – presently working on PC and Consoles. HB Studios has an opportunity for a Game Designer (Live Content) who is knowledgeable about golf, and passionate about the art of game development to join their team.
As a Game Designer with a focus on game content and Live Ops, you will work with a team of professionals designing and developing one of the fastest growing sports game franchises in the industry!
WHAT YOU'LL DO
- Work with feature owners to understand existing game systems, and drive plans and implementation of content to support those features.
- Design, author and maintain the playable gameplay-, event-, and objective-based content needed to fuel a thoughtful, and engaging player experience.
- Design and implement supplementary level designs on top of existing courses to support gameplay needs such as Challenges gameplay.
- Shepherd content through implementation, focusing on hands-on work; including playtesting, tuning, data entry, content creation, and scripting.
- Ensure all tools and features are working as intended and coordinate with the QA team to report bugs and reproduction steps.
- Use the provided toolset and operate on the outlined processes for handling working files, implementing levels, vetting check-ins, etc.
- Generate and design new ideas and extensions that improve our Live Service features over time.
- Contribute to our growing philosophy of game design and how we make games.
WHAT WILL MAKE YOU A GREAT FIT
- Typically, a minimum of 2 to 4 years of experience in Game Design.
- A strong grasp on the game of golf, the world of professional golf, and PGA TOUR.
- Strong systems design foundation with demonstrable understanding of game loops, player motivations, and retention.
- A solid understanding of technical and production aspects of game development, backed by associated experience, including at least one shipped title or project.
- Excellent written and verbal communication skills, with the ability to collaborate effectively and clearly document and present ideas in a distributed team that relies on Slack and video calls.
- Proficiency with common game development software and tools.
- Self-motivated individual with a desire to explore, research, grow, and become a go-to subject-matter expert in areas of need.
- Strong working knowledge of current design trends and mechanics across major modern sports franchises.
- Experience with live service games is a plus.
We believe the ideal candidate is a creative person with a love for game design, and hunger to deliver high-quality, inviting, and engaging golf experiences through video games. We value a proven ability to breakdown game issues, mechanics or concepts into lay terms and share views on game-specific issues in a constructive manner. We are seeking both detail-minded, and big-picture persons who work well with others and consider all forms of feedback.
As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
Location & Relocation
This position is based in Nova Scotia. Relocation support is available for the right candidate. Nova Scotia offers unparalleled access to nature, rich cultural experiences, and a vibrant, balanced lifestyle.
Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.
More about this job
Responsibilities
The Game Designer will design and implement playable content, events, and objectives to support live service features. They will also collaborate with feature owners to maintain game systems and ensure tools and features function correctly through rigorous testing.
Requirements
Candidates should have 2 to 4 years of experience in game design and a strong understanding of the PGA TOUR and golf. A solid foundation in systems design, technical production, and experience with live service games is required.
Skills
- Game design
- Live ops
- Systems design
- Golf knowledge
- Content creation
- Scripting
- Playtesting
- Data entry
- Level design
- Communication
- Collaboration
- Technical production
- Game loops
- Player retention
- Sports game mechanics
Benefits
- Relocation support
Visa sponsorship
Not detected in the job text
Categories
- Creative & Media
- Software
- Sports & Recreation
- Technology
Keywords
- Game Design
- Live Content
- Live Ops
- PGA TOUR 2K
- HB Studios
- Systems Design
- Level Design
- Scripting
- QA
- Sports Games
- Retention
- Player Motivation
- Game Loops
- Content Creation
- Data Entry
- Playtesting
- PC
- Consoles
- Hybrid Work