KHRONOS Standard Expert Lead
- Vancouver, BC, Canada
Full-time
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Job details
- Job type
- Full-time
- Apply by
- Experience
- 3 years of experience in KHRONOS/W3C standard activities including Vulkan, OpenGL, OpenGL|ES, SPIR-V, glTF, webGL, webGPU etc
- Posting language
- English
- Posted
Original job description
About the Team:
Established in 2012, the Central Media Technology Institute (CMTI) is Huawei's center for media technology innovation and engineering, enhancing the technical competitiveness of media products. Sitting within CMTI, the Graphics Technology Lab focuses on research and breakthroughs in photography, audio, video, computer graphics, XR, and codec standards to maintain the company's leadership in media technology. Our R&D team comprises skilled CG algorithm experts, researchers, software architects, and standards specialists dedicated to building core capabilities for an improved graphics experience.
Responsibilities:
- Lead the graphics standard team and business vision to define, design and develop enhancements target to future oriented graphics APIs and advance the feature sets of such APIs.
- Propose enhancements to graphics APIs which could improve the runtime performance of applications relying on GPU on Huawei devices.
- You will work with Huawei teams engaging with graphics API standards.
- You will also interface and collaborate with various product teams at Huawei to come up with innovative, clean and maintainable solutions.
Job requirements
What you’ll bring to the team:
- Master’s degree in Computer Science/Engineering, or equivalent.
- Deep understanding of graphics APIs (Vulkan, OpenGL, webGL, webGPU)
- Proven ability to propose and develop enhancements to a graphics API specification while considering the impact on the larger ecosystem (production, delivery, runtime)
- 3 years of experience in KHRONOS/W3C standard activities including Vulkan, OpenGL, OpenGL|ES, SPIR-V, glTF, webGL, webGPU etc
- Deep understanding and experience in computer graphics
- Technical team leadership experience with ability to lead Huawei’s vision and the graphics standard team
- Awareness of new SOTA technologies such as neural rendering, 3D Gaussian Splatting and their influence on Standard.
- Experienced in parallel/distributed computing technologies.
- Experienced in machine learning technologies.
- Good publication record in top journals and conferences.
- Excellent communication and presentation skills.
Huawei Canada is committed to a fair, inclusive, and accessible recruitment process. If you require accommodation during any stage of the hiring process, please let us know and we will work with you to meet your needs.
All applications for this position are reviewed directly by our hiring team, we do not use artificial intelligence tools to screen or select candidates.
More about this job
Responsibilities
Lead the graphics standards team and define its vision, proposing and developing enhancements to future-oriented graphics APIs. Collaborate with Huawei standards and product teams to improve GPU application performance and deliver innovative, maintainable solutions.
Requirements
A master’s degree in Computer Science or Engineering, or equivalent, and deep knowledge of computer graphics and APIs such as Vulkan, OpenGL, WebGL, and WebGPU are required. Candidates should have at least three years of experience in KHRONOS/W3C standards activities, technical leadership experience, and expertise in parallel or distributed computing and machine learning; strong publications and communication skills are also sought.
Skills
- Graphics API Standards
- Vulkan
- OpenGL
- WebGL
- WebGPU
- Computer Graphics
- Graphics API Specification Development
- Technical Team Leadership
- Parallel and Distributed Computing
- Machine Learning
- Neural Rendering
- 3D Gaussian Splatting
- Performance Optimization
- Standards Development
- Communication and Presentation
Visa sponsorship
Not detected in the job text
Categories
- Technology
- Software
- Engineering
- Management & Leadership
- Science & Research
Keywords
- KHRONOS
- W3C
- Vulkan
- OpenGL
- OpenGL ES
- SPIR-V
- glTF
- WebGL
- WebGPU
- Graphics APIs
- Computer Graphics
- GPU
- Graphics Standards
- API Specification
- Runtime Performance
- Parallel Computing
- Distributed Computing
- Machine Learning
- Neural Rendering
- 3D Gaussian Splatting
- Technical Leadership
- Media Technology
- XR
- Codec Standards
- Photography
- Audio
- Video