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Video Game Producer

  • Montreal, QC, Canada
  • Urban agglomeration of Montreal, QC, Canada

Full-time

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Job details

Job type
Full-time
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Posting language
English
Posted

Original job description

  • ROLE – The primary function of the Producer is to manage projects and to take 100% responsibility for all aspects of the project including its commercial success.

RESPONSIBILITIES: Creative and Project Management

  • Take responsibility for the successful completion of assigned projects:
    • Support of and work with a team of designers, artists, programmers and sound artists
    • Creative direction of the project working closely with other creative stake holders
    • Ensure that the goals of the project - quality, timeliness, budget, etc - are met.
    • Establish the policies, goals, and values of the development team.
    • Stays up to date with the current state of the game industry
    • Highly knowledgeable of current best reviewed and best selling games
    • Ensure that the entire team knows it highest priorities and due dates.
    • Ensure that all contractual requirements are met in each milestone delivered to the client.
    • Effectively use all resources for production and testing.
    • Maintain forecasts of the project’s budget; anticipate, identify, and resolve overruns.
    • Constantly evaluate risks and potential obstacles.

  • Client Interaction:
    • Interact with video game publishers, as appropriate.
    • Identify and track the responsibilities and dependencies of clients.
    • Manage potential conflicts between internal and external expectations for the project.

  • Documentation:
    • Oversee the creation and maintenance of all project-related documentation: milestones, schedules, contracts, design documents, specifications, etc.
    • Work with the Leads (Project Manager, Art Director, Lead Game Designer, Technical Director) to develop project specifications that define the scope of the project, requirements of the prototype, and deliverables of milestones.

  • Staff Support:
    • Assist and counsel marginal performers according to HR policies.
    • Complete the performance reviews of team members on time.
    • Help settle project-related conflicts and disputes.
    • Ensure that the team’s work environment is healthy and facilitates a high degree of productivity.

  • SKILLS:
    • Thorough and accurate management and communication.
    • Knowledge of game play mechanics
    • Strong creative design skills
    • Problem solving.
    • Strong leadership skills
    • Ability to maintain project-related documents, schedules, lists, etc., using commercial software (e.g. Microsoft Office, MS Project, etc.).
    • Ability to consistently deliver high quality games that make a difference

  • REQUIREMENTS:
    • Minimum of 2 years managing a team composed of game developers (artists, programmers, game designers, sound artists) from diverse disciplines.
    • Have shipped at least 4 video games (mobile, console, PC/Mac)
    • Professional experience working in the game industry as a producer or associate producer, Lead Designer, Art Director, Technical Director
    • Experience communicating with external clients (video game publishers)
    • College or university degree
Relationships

Reports to: President/CEO

Manages: Leads of assigned projects.

Compensation

  • Competitive salary, benefits, revenue/royalty sharing and stock option package available for the right candidate

How To Apply

Email your CV/Resume in confidence to: careers@koolhausgames.com

  • RTO: We are no longer working remotely as we’ve found this to be counter productive to the creative process
More about this job

Responsibilities

Manage assigned game projects from development through delivery, taking responsibility for creative direction, quality, schedules, budgets, risks, and commercial success. Coordinate the development team and publisher relationships, maintain project documentation and contractual milestones, and support team performance and a productive work environment.

Requirements

Requires at least two years managing multidisciplinary game development teams, experience in the game industry in a producer or senior development role, and experience communicating with external clients. Candidates must have shipped at least four games and have a college or university degree.

Skills

  • Project Management
  • Creative Direction
  • Game Design
  • Leadership
  • Team Management
  • Communication
  • Problem Solving
  • Budget Management
  • Risk Management
  • Client Relations
  • Contract Management
  • Project Documentation
  • Scheduling
  • Performance Reviews
  • Knowledge of Gameplay Mechanics
  • Microsoft Office and MS Project

Benefits

  • Benefits
  • Revenue/Royalty Sharing
  • Stock Options

Visa sponsorship

Not detected in the job text

Categories

  • Management & Leadership
  • Creative & Media
  • Art & Design
  • Technology
  • Software

Keywords

  • Video Game Production
  • Project Management
  • Creative Direction
  • Game Development
  • Gameplay Mechanics
  • Game Design
  • Project Scope
  • Prototyping
  • Milestones
  • Project Scheduling
  • Budget Forecasting
  • Risk Management
  • Quality Assurance
  • Game Testing
  • Publisher Relations
  • Client Management
  • Contractual Requirements
  • Project Documentation
  • Microsoft Office
  • Microsoft Project
  • Team Leadership
  • Performance Reviews
  • Mobile Games
  • Console Games
  • PC Games
  • Mac Games
  • Commercial Success
  • Revenue Sharing
  • Royalty Sharing
  • Stock Options

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