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Graphics Validation Engineer

  • Markham, ON, Canada

Pay Rate: $43.00/hr to $49.00/hr · Contract

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Job details

Pay
Pay Rate: $43.00/hr to $49.00/hr
Job type
Contract
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Posting language
English
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Original job description

Pay Rate: $43.00/hr to $49.00/hr

Location: Markham, ON

Duration: 6 Months (Chances for extension)

KEY RESPONSIBILITIES:

  • Participate in systems design development throughout entire product lifecycle, from pre-silicon and emulation through post-silicon and software integration
  • Lead technical presentations demonstrating a good understanding of hardware architecture and expertise in systems design
  • Collaborate with Design, Software, Tools and other teams to drive the definition of testing and debug methodologies to provide the best possible coverage and customer experience for the IP
  • Work with Program Leadership team to define the end to end plan and highlight possible risk areas and address concerns during planning
  • Be a leader and mentor to the operation team; be hands-on and lead by example
  • Isolation and debug of issues found in Graphics IP during pre-silicon, bring-up, validation, and production phases
  • Able to proactively support team culture that fosters knowledge sharing, excellence, and collaboration
  • Defining and executing validation strategies, enablement of features and unit test plans
  • Publishing and aligning test plan requirements and dependencies
  • Working closely with supporting teams such as design, diagnostics, driver, and project leadership
  • Lead cross-functional technical discussions to drive root cause identification and resolution on technical issues
  • Driving and participating in technical innovations to enhance validation capabilities including tool and script developments, technical and methodology enhancements

REQUIREMENTS:

  • In-depth knowledge of SOC architecture and concepts
  • In-depth knowledge of hardware encode/decode and display driver hardware IP
  • In-depth knowledge of Graphics hardware pipeline
  • Experience with graphics engines and rendering software pipelines
  • Experience with FPGA and other hardware emulation platforms for pre-silicon debug
  • Strong understanding of BIOS, OS, and driver-level interactions and common failure points
  • Good understanding of Boot Flows/Sequences
  • Strong programming/scripting skills (eg. Python, C/C++, Ruby)
  • Experience with IP/System level bring-up, SOC debug techniques and methodologies
  • Experience with common lab equipment, computer hardware, and networks
  • Led process improvement initiatives to improve engineering quality
  • Strong technical leadership and mentoring skills
  • Knowledge of standard power management features and use-cases

PREFERRED EXPERIENCE:

  • 2-4 years of relevant experience in pre and post-silicon validation of the relevant IP and 3-6 years experience in semiconductor industry
  • Personal passion for computer gaming and driving game performance goals
  • Demonstrated ability to grasp new technical concepts quickly
  • Experience with IP/System level bring-up, SOC debug techniques and methodologies
  • Strong understanding of BIOS, OS, and driver-level interactions and common failure points
  • Strong analytical/problem solving skills and pronounced attention to details
  • Excellent written and verbal communication skills
  • Self-starter, strong collaborator, and able to independently drive tasks to completion
  • Strong organizational skills and ability to handle multiple issues at the same time

Assets:

  • Strong understanding of BIOS, OS, and driver-level interactions and common failure points
  • In-depth knowledge of SOC architecture and concepts
  • Experience with common lab equipment, computer hardware, and networks
  • Experience in pre-silicon emulation and debug
  • Led process improvement initiatives to improve engineering quality
  • Strong technical leadership and mentoring skills
  • Knowledge of Graphics IP power management features

Education:

Bachelor, Master's degree in Electrical Computer Engineering, or related degrees

More about this job

Responsibilities

Lead graphics IP validation across the product lifecycle, from pre-silicon emulation through post-silicon bring-up, software integration, and production, including test planning, issue isolation, and root-cause resolution. Coordinate with design, software, tools, diagnostics, and program teams to improve validation methods and tools, manage risks, and mentor the operations team.

Requirements

Requires in-depth knowledge of SoC architecture, graphics hardware and rendering pipelines, hardware emulation, and BIOS, operating system, and driver interactions, along with experience in system bring-up and debugging. Candidates should have strong Python, C/C++, or Ruby skills, technical leadership and mentoring ability, and a bachelor's or master's degree in electrical or computer engineering or a related field; relevant semiconductor experience is sought.

Skills

  • System-on-Chip Architecture
  • Graphics Hardware Pipeline
  • Hardware Encode/Decode
  • Display Driver Hardware
  • Graphics Rendering Pipelines
  • Pre-Silicon Validation
  • Post-Silicon Validation
  • Hardware Emulation
  • FPGA Debugging
  • BIOS, Operating System, and Driver Interactions
  • System Bring-Up and Debug
  • Python
  • C/C++
  • Ruby
  • Test Planning and Validation Strategy
  • Technical Leadership and Mentoring

Visa sponsorship

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Categories

  • Engineering
  • Technology
  • Manufacturing
  • Management & Leadership

Keywords

  • Graphics IP
  • System-on-Chip Architecture
  • Graphics Hardware Pipeline
  • Hardware Encode/Decode
  • Display Driver Hardware
  • Graphics Engines
  • Rendering Software Pipelines
  • Pre-Silicon Validation
  • Post-Silicon Validation
  • FPGA
  • Hardware Emulation
  • BIOS
  • Operating Systems
  • Device Drivers
  • Boot Flows
  • Python
  • C/C++
  • Ruby
  • System Bring-Up
  • SoC Debug
  • Lab Equipment
  • Power Management
  • Test Plans
  • Validation Strategies
  • Root-Cause Analysis
  • Process Improvement
  • Semiconductor Manufacturing

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