Closed listing
Content Producer - Unannounced Project
- Vancouver, BC, Canada
Full-time
This opening has closed.
The original listing is kept below for reference.
Job details
- Job type
- Full-time
- Closing date
- Posting language
- English
- Posted
Similar jobs hiring now
Search current openingsOriginal job description
Archived listing. The details below describe a past opening.
VIEW OPEN ROLES
Games Studio Careers Support
VIEW OPEN ROLES
Open Positions
Production
Content Producer
Vancouver, BC Remote
About The Role
Lightfox Games is seeking a Content Producer to join our Vancouver based team to work on an unannounced mobile game for a world-class IP and Publisher. We are looking to build an organization of talented individuals operating in small teams with high levels of ownership. This is a hybrid role out of Vancouver, BC. When remote, we’re a quick-to-videocall, video-on studio to keep collaboration fast and effective. Vancouver-based team members may be asked to travel to our Seattle office once or twice a year for on-sites.
Responsibilities
- Own day-to-day production of a content stream, taking levels, characters, and enemies from brief through release
- Build and maintain the content calendar and delivery schedule, working with Leadership to keep it aligned with the game's roadmap
- Coordinate Design, Art, Narrative, Audio, and QA on each content drop so assets, text, and tuning land on time and to quality
- Track asset lists and content throughput, spot bottlenecks early, and raise scope or schedule risks with clear options
- Manage publisher approvals for content, from submission and feedback through final sign-off
- Run content lock, build readiness, and release checklists for content for each drop
- Run the team's planning, standups, and retrospectives, and keep improving how content moves through the pipeline
- After launch, use player feedback and KPIs to help shape the cadence and mix of live events and content updates
- 3+ years of game production experience, including at least one shipped title (mobile strongly preferred)
- Hands-on experience producing game content such as levels, events, characters, narrative, or art and audio assets
- Experience building and running content schedules, asset trackers, and release checklists in tools like Jira, Favro, Confluence, or ShotGrid
- Strong organization and follow-through across several disciplines at once
- Clear written and verbal communication, including turning feedback from external partners into actionable tasks
- An active mobile gamer with a feel for what makes mobile content engaging and worth coming back for
- Comfortable working in small, fast-moving teams
- Experience producing live ops events or seasonal content for a mobile free-to-play game
- Familiarity with mobile KPIs such as retention, engagement, and event participation
- Experience at a startup or early-stage studio
- Experience working within an established IP or licensed property, including licensor approvals
- Experience using AI tools to improve production workflows, documentation, or content tracking
CA$85,000 to CA$110,000 depending on experience, plus health/vision/dental coverage, RRSP matching, and equity.
APPLY FOR THIS ROLE
Tell us a bit about yourself and attach your resume.
Name *
Email *
Resume * (PDF or Word, max 6MB)
Portfolio / reel URL (optional)
LinkedIn URL (optional)
Anything else? (optional)
I confirm that I am legally authorized to work in Canada. *
I understand this role is based out of British Columbia. *
What's the soonest you'd be available to start this position? *
October 2026
SuMoTuWeThFrSa
© 2026 Lightfox Games, Inc.
Support Privacy Terms Open Source
More about this job
Responsibilities
Own the production pipeline for game content from initial brief through release, coordinating design, art, narrative, audio, QA, and publisher approvals. Maintain schedules and release readiness, improve team workflows, and use player feedback and KPIs to help shape live events and content updates.
Requirements
Requires at least three years of game production experience, including one shipped title, and hands-on experience producing game content. Candidates should be organized communicators with experience managing content schedules and release tools, an understanding of engaging mobile content, and comfort working in small, fast-moving teams.
Skills
- Game Production
- Content Production
- Content Scheduling
- Asset Tracking
- Release Planning
- Cross-Functional Coordination
- Risk Management
- Publisher Approvals
- Live Operations
- Mobile Game Development
- Player Feedback Analysis
- KPI Analysis
- Jira
- Favro
- Confluence
- ShotGrid
Benefits
- Health Coverage
- Vision Coverage
- Dental Coverage
- RRSP Matching
- Equity
Visa sponsorship
Not detected in the job text
Categories
- Creative & Media
- Management & Leadership
- Art & Design
Keywords
- Game Production
- Content Production
- Mobile Games
- Shipped Title
- Content Calendar
- Delivery Schedule
- Game Roadmap
- Asset Tracking
- Content Throughput
- Publisher Approvals
- Content Lock
- Build Readiness
- Release Checklists
- Standups
- Retrospectives
- Live Operations
- Seasonal Content
- Free-to-Play
- Mobile KPIs
- Retention
- Engagement
- Event Participation
- Licensed Property
- Licensor Approvals
- AI Tools
- Jira
- Favro
- Confluence
- ShotGrid