Crowds Supervisor - Netflix Animation Studios
- Vancouver, BC, Canada
Full-time
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Job details
- Job type
- Full-time
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- Posting language
- English
- Posted
Original job description
Job Summary
We are seeking a Crowds Supervisor to support our upcoming feature film. The Crowds Supervisor works inside of NAS to lead the crowds team on a specific film, overseeing character crowds simulations, background performances, and large-scale crowds moments. This role ensures that crowds support the story’s scale, tone, and visual style and are technically robust for downstream departments.
What You’ll Do
- Depending on the project scope, lead and mentor a team of crowds artists and TDs, which may include assigning work appropriately and providing clear, constructive feedback in dailies and reviews.
- Collaborate with the VFX Supervisor, Head of Character Effects, Head of Effects, Head of Character Animation, and other show leadership to interpret crowds briefs and define the visual and technical standards for crowds across the show.
- Supervise crowds work on shots and sequences, ensuring that crowds behaviour, scale, and staging support story clarity, performance, and cinematic composition.
- Create or refine selected crowds setups, cycles, and/or shots as needed - particularly complex, hero, or reference‑setting work - to help establish the quality bar, style, and technical approach for the team.
- Collaborate directly with the Animation Supervisor to determine crowds cycle needs, helping to inform requirements and working to maintain cycle standards.
- Work closely with Assets, Layout, Environments, Effects, CFX, Lighting, and Compositing to ensure crowds integrate seamlessly into shots and support hero action and readability.
- Help define and refine crowd tools, workflows, and libraries in partnership with Technical Supervisors, crowds TDs, and pipeline teams.
- Provide input to Production Management and department leadership on crowds complexity and progress to support realistic planning and prioritization.
- Troubleshoot technical and artistic challenges in crowds work, collaborating on solutions that maintain quality while meeting schedule needs.
- Help foster a respectful, inclusive, and collaborative team culture where artists and TDs can do their best work.
- Significant experience in crowds or character effects work for feature animation, VFX, or high‑end series, including time in a Lead or Supervisory role.
- A strong reel demonstrating high-quality crowds systems and simulations, and their integration into complex sequences.
- Proficiency with crowds and simulation tools such as Houdini (and/or proprietary crowds systems), with familiarity in other DCCs, e.g., Maya, Golaem or Massive is a plus.
- Strong understanding of how crowd work interacts with Animation, Layout, Environments, FX, CFX, Lighting, and Compositing within a production pipeline.
- Excellent communication and leadership skills, with the ability to give clear, constructive feedback and collaborate effectively across departments.
- Strong organizational and problem‑solving skills.
At NAS, we carefully consider a wide range of compensation factors to determine your compensation. We rely on market indicators and consider your specific job family, background, location, skills, and experience. The overall market range for this role is typically $188k - 228k CAD. This reflects total compensation; we do not have stock options.
Inclusion is a Netflix value and we strive to host a meaningful interview experience for all candidates. If you want an accommodation/adjustment for a disability or any other reason during the hiring process, please send a request to your recruiting partner.
We are an equal-opportunity employer and celebrate diversity, recognizing that diversity builds stronger teams. We approach diversity and inclusion seriously and thoughtfully. We do not discriminate on the basis of race, religion, color, ancestry, national origin, caste, sex, sexual orientation, gender, gender identity or expression, age, disability, medical condition, pregnancy, genetic makeup, marital status, or military service.
More about this job
Responsibilities
Lead and mentor the crowds team, supervise crowds simulations and performances across shots and sequences, and establish the visual and technical standards for the film. Collaborate with production and partner departments to integrate crowds into the pipeline, refine tools and workflows, resolve challenges, and support realistic planning.
Requirements
Significant experience in crowds or character effects for feature animation, VFX, or high-end series, including lead or supervisory experience, and a strong reel demonstrating high-quality crowds work. Proficiency with Houdini or proprietary crowds systems is expected, alongside pipeline knowledge, cross-department collaboration, communication, leadership, organization, and problem-solving skills.
Skills
- Crowds Supervision
- Crowds Simulation
- Character Effects
- Team Leadership
- Artist Mentoring
- Houdini
- Maya
- Golaem
- Massive
- Animation Pipeline
- Visual Effects
- Shot Supervision
- Crowds Workflows
- Technical Troubleshooting
- Production Planning
Visa sponsorship
Not detected in the job text
Categories
- Creative & Media
- Art & Design
- Management & Leadership
- Technology
Keywords
- Crowds Supervision
- Crowds Simulation
- Crowds Systems
- Character Effects
- Feature Animation
- Visual Effects
- Houdini
- Maya
- Golaem
- Massive
- Crowds Artists
- Crowds Technical Directors
- Animation Pipeline
- Character Animation
- Layout
- Environments
- Effects
- CFX
- Lighting
- Compositing
- Crowds Cycles
- Crowds Workflows
- Technical Supervisors
- Shot Supervision
- Production Planning
- Team Leadership
- Mentoring
- Technical Troubleshooting