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Environment Modeler - Netflix Animation Studios

  • Vancouver, BC, Canada

Full-time

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Job details

Job type
Full-time
Apply by
Experience
3+ years’ experience modelling within a VFX or Animated Feature pipeline
Posting language
English
Posted

Original job description

Netflix Animation Studios is on a mission to entertain the world with bold, immersive animated films that are timeless and impactful. We are paving the way for the future of animation by building a community of amazing artists and talent across three vibrant locations globally. Come join us!

Job Summary

Are you interested in working on Netflix Animation Studios’ next animated feature with our highly talented team of artists? We are looking for Environment Modeling Artists who love building appealing, stylized environments and assets, from strong architectural proportions and organic forms to production-ready topology and UVs. This role is focused on creating complete, production-ready environment, vehicles, and prop models for our upcoming projects.

What You’ll Do

  • Interpret 2D designs and translate them into 3D space while maintaining the original artistic intent.
  • Produce complex or stylised environment models to a high standard with a strong understanding of appeal, silhouette, proportion, shape and scale.
  • Produce accurate UVs for models for use in downstream departments.
  • Produce highly optimised meshes with clean production-ready topology that can be rendered and displayed efficiently for downstream departments such as Surfacing, Layout and Lighting.
  • Assume responsibility for ensuring assigned work is produced to the appropriate standard quality within the scheduled timeframe and deadline.
  • Demonstrate flexibility and a constructive approach when adapting to shifting artistic direction and project specifications throughout production.
  • Maintain good communication with the Leadership team.

What You’ll Need

  • 3+ years’ experience modelling within a VFX or Animated Feature pipeline
  • Proficiency with Maya and ZBrush
  • Solid understanding of proper edge flow and polygon density
  • Solid understanding of the topology for static and deforming objects
  • Excellent attention to detail and the ability to abstract and interpret design down to its fundamentals
  • Strong organizational and time management skills
  • Procedural Modelling experience in Houdini is a plus.

What You’ll Need To Include On Your Application

Turntables, with wireframes, of environments/sets and prop models.

This role is based in Vancouver, British Columbia. Hybrid Role (Minimum of 3 days a week in the office).

At NAS, we carefully consider a wide range of compensation factors to determine your compensation. We rely on market indicators and consider your specific job family, background, location, skills, and experience. The overall market range for this role is typically $68k - $145k CAD. This reflects total compensation; we do not have bonuses.

NAS benefits can include medical/dental/vision plans, mental health support, retirement programs, and family-forming benefits, paid leave of absence programs, and paid time away programs to be used for vacation and sick paid time off. See more detail about our benefits here.

Inclusion is a Netflix value and we strive to host a meaningful interview experience for all candidates. If you want an accommodation/adjustment for a disability or any other reason during the hiring process, please send a request to your recruiting partner.

We are an equal-opportunity employer and celebrate diversity, recognizing that diversity builds stronger teams. We approach diversity and inclusion seriously and thoughtfully. We do not discriminate on the basis of race, religion, color, ancestry, national origin, caste, sex, sexual orientation, gender, gender identity or expression, age, disability, medical condition, pregnancy, genetic makeup, marital status, or military service.
More about this job

Responsibilities

Create stylized, production-ready environment, vehicle, and prop models by translating 2D designs into 3D while preserving artistic intent. Deliver optimized meshes and accurate UVs on schedule, adapt to evolving project direction, and communicate with the leadership team.

Requirements

Applicants need at least three years of modeling experience in a VFX or animated-feature pipeline, proficiency in Maya and ZBrush, and a strong understanding of topology, edge flow, and polygon density. They should have strong attention to detail, organizational and time-management skills; Houdini procedural modeling experience is a plus.

Skills

  • Environment Modeling
  • 3D Modeling
  • Maya
  • ZBrush
  • Houdini
  • UV Mapping
  • Production-Ready Topology
  • Edge Flow
  • Polygon Density
  • Architectural Modeling
  • Organic Modeling
  • Prop Modeling
  • Vehicle Modeling
  • Design Interpretation
  • Attention to Detail
  • Time Management

Benefits

  • Medical Insurance
  • Dental Insurance
  • Vision Insurance
  • Mental Health Support
  • Retirement Programs
  • Family-Forming Benefits
  • Paid Leave
  • Paid Vacation
  • Paid Sick Time

Visa sponsorship

Not detected in the job text

Categories

  • Creative & Media
  • Art & Design

Keywords

  • Environment Modeling
  • Animated Feature
  • VFX Pipeline
  • Maya
  • ZBrush
  • Houdini
  • Procedural Modeling
  • 3D Modeling
  • Stylized Environments
  • Environment Assets
  • Vehicle Models
  • Prop Models
  • UV Mapping
  • Production-Ready Topology
  • Optimized Meshes
  • Edge Flow
  • Polygon Density
  • Static Objects
  • Deforming Objects
  • Architectural Proportions
  • Organic Forms
  • Silhouette
  • Shape and Scale
  • Downstream Departments
  • Surfacing
  • Layout
  • Lighting
  • Turntables
  • Wireframes

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