CG Technical Director
- Montreal, QC, Canada
Full-time
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Job details
- Job type
- Full-time
- Posting language
- English
- Posted
Original job description
Company Description
We don’t just build worlds. We build the teams that build better worlds.
From Montreal to Mumbai, London to Los Angeles, we unite diverse talent and experience across 10 global studios, delivering stronger, simpler, smarter VFX for episodic television and feature films.
For well over a decade, FOLKS artists have come together to create ambitious work with human-focused collaboration. As part of the Pitch Black network, our teams contribute their distinct creative strengths to a broader community of talent, technology, and expertise around the world.
Join us and find your FOLKS.
Job Description
The CG Technical Director supports the CG department by building tools, improving workflows, and providing visibility into production challenges across multiple shows. Working closely with the Head of CG, Department Supervisors, and CG Supervisors, the role helps solve production problems, prepare solutions for upcoming projects, identify bottlenecks, and improve the day-to-day experience of artists and supervisors.
Responsibilities
- Develop tools, workflows, and diagnostics that improve the efficiency of the CG department.
- Partner with supervisors to turn known production challenges into practical tools and workflows.
- Analyze and optimize production workflows, including scene and render optimization.
- Support and adapt existing workflows in response to production needs.
Qualifications
- Strong development skills, using traditional or AI-assisted methods.
- Strong knowledge across multiple CG disciplines.
- Experience with a range of DCC applications, such as Maya, Houdini, Nuke, and Arnold.
- Experience developing artist-facing tools and workflows.
- Experience using Git.
Preferred Qualifications
- Familiarity with Rez environments.
- Experience collaborating with Pipeline teams.
- Experience as an artist in a VFX production environment.
Soft Skills
- Strong problem-solving ability.
- Clear communication and collaboration skills.
- Practical and user-focused approach to development.
- Ability to translate production challenges into practical technical solutions.
- Ability to balance immediate production needs with longer-term improvements.
Additional Information
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More about this job
Responsibilities
The CG Technical Director develops tools and workflows to improve CG department efficiency and supports production by solving technical challenges. They collaborate with supervisors to identify bottlenecks and implement practical solutions for ongoing and upcoming projects.
Requirements
Candidates must possess strong development skills and extensive knowledge across multiple CG disciplines and DCC applications. Experience in a VFX production environment and proficiency with Git are required for this role.
Skills
- Maya
- Houdini
- Nuke
- Arnold
- Git
- Workflow optimization
- Tool development
- VFX production
- Problem-solving
- Technical direction
- Pipeline development
- Rez environments
- Communication
- Collaboration
Visa sponsorship
Not detected in the job text
Categories
- Technology
- Creative & Media
- Software
- Engineering
Keywords
- CG Technical Director
- VFX
- Maya
- Houdini
- Nuke
- Arnold
- Git
- Rez
- Pipeline
- Workflow optimization
- Tool development
- Production diagnostics
- Technical support
- Feature films
- Episodic television
- Software development
- DCC applications
- Artist-facing tools
- Production efficiency
- Technical solutions