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FX Artist - Mid and Senior - Multiple Positions

  • Montreal, QC, Canada

Contract

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Job details

Job type
Contract
Experience
Previous experience in FX in a VFX studio (6 years minimum recommended).
Posting language
English
Posted

Original job description

Company Description

Repeatedly voted one of Montreal’s Top Employers and Employer of the Year for the 2022 Mercuriades Awards, Rodeo FX is a high-end creative company offering services in visual effects, advertising, animation, and experiential.

Nominated for multiple Emmy® Awards for its work on the series Stranger Things season 4, The Witcher season 2, and The Lord of The Rings: The Rings of Power season 1, the independent, Oscar®-winning company boasts close to 900 artists crafting from studios in Montreal, Québec City, Toronto, Los Angeles and Paris.

Rodeo FX is a creative partner to the world’s best storytellers including Netflix, HBO, Disney, Marvel, Amazon Studios, Warner Bros., and Sony, and has collaborated on ads for YouTube, NBC, and Apple. Current projects include Blue Beetle, Monarch: Legacy of Monsters, and Zack Snyder's Rebel Moon. Recently released projects include John Wick: Chapter 4, Black Adam, Disney's The Little Mermaid, and Love, Death and Robots Volume 3, for which the company won a 2023 VES award.

Job Description

The FX Artist designs and creates complex visual simulations such as fire, smoke, fluids, destructions, and abstract effects, while respecting Rodeo FX’s artistic and technical standards. Integrated at the heart of the 3D pipeline, they collaborate closely with the FX and CG supervision teams, as well as with other departments, to deliver photorealistic, dynamic, and technically solid shots. Their creativity, precision, and mastery of procedural tools allow them to effectively translate the project's visual intentions.

Main responsibilities:

Mastery of his craft

  • Produce complex simulations (smoke, fire, explosions, liquids, destruction, magical or abstract effects) while respecting artistic and technical guidelines.
  • Use Houdini effectively (Pyro, Flip, RBD, Vellum, SOPs) to generate optimized and adaptable effects.
  • Maintain a high level of autonomy in the management of assigned FX tasks, from initial setup to final rendering.
  • Ensure rigorous quality control of its files, caches and workfiles before any submission.

Creative quality

  • Propose simple, effective artistic solutions aligned with the vision of the project.
  • Actively participate in dailies and integrate feedback constructively.
  • Adapt the effects to the narrative needs, visual style and pace of the scene.
  • Improve shooting by adding creative value to simulations.

Technical quality

  • Ensure cache optimization, setup stability and compliance with internal technical conventions.
  • Quickly identify technical problems and provide functional solutions.
  • Collaborate with the Pipeline team to integrate or test new tools as needed by the project.
  • Check the compatibility of effects with other departments (layout, lighting, comp).

Communication

  • Provide realistic estimates, communicate quickly if there are difficulties or risks of delay, and collaborate with production to adjust priorities if necessary.
  • Maintain a fluid and respectful exchange with production, leads and artists from other disciplines.
  • Communicate clearly about issues, deadlines, needs or technical limitations.
  • Actively participate in turnovers, briefings or progress monitoring with the project team.

Learn, transmit and evolve

  • Stay up to date with the latest practices, techniques and references in visual effects.
  • Share your knowledge, tools or techniques with your colleagues.
  • Participate in documenting or improving the working methods of the FX department.
  • Welcome feedback with openness with a view to continuous progress.

Qualifications

  • Previous experience in FX in a VFX studio (6 years minimum recommended).
  • Excellent command of Houdini (Pyro, Flip, RBD, Vellum, SOPs).
  • Basic knowledge of compositing (Nuke) and rendering (Arnold and Karma).
  • Knowledge of USD and Solaris.
  • Good sense of movement, physics and visual rhythm.
  • Rigor, autonomy, attention to detail, team spirit.
  • Asset: knowledge of Flow Production Tracking, experience in developing Houdini tools, Python or VEX scripts.

Additional Information

  • Multiple positions available
  • Temporary and permanent opportunities available
  • Flexible start dates

Diversity, Equity and Inclusion

At Rodeo FX, diversity is a core value. We’re committed to creating an inclusive, equitable workplace where different perspectives are embraced. Every team member brings unique insight that strengthens our creativity, challenges our thinking, and helps us deliver better work.

Use of Artificial Intelligence in Recruitment

Rodeo FX may use AI-based tools to support certain steps of the recruitment process, such as interview transcription or preliminary application analysis. These tools may be operated by third-party providers, and data may be processed outside Quebec. These tools never replace human decision-making: all final hiring decisions are made by our recruitment team and hiring managers. To learn more about how we protect your personal information and your rights, please consult our Privacy Policy.

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  • Department: Rodeo FX - 3D
  • More about this job

    Responsibilities

    Create and optimize complex visual effects simulations, including fire, smoke, fluids, destruction, and abstract effects, using Houdini while meeting artistic and technical standards. Collaborate with supervisors and other departments, manage assigned work from setup through rendering, incorporate feedback, and communicate progress, risks, and technical needs.

    Requirements

    At least six years of VFX studio experience is recommended, with excellent command of Houdini and working knowledge of Nuke, Arnold, Karma, USD, and Solaris. Candidates should have a strong understanding of movement, physics, and visual rhythm, along with autonomy, attention to detail, rigor, and collaborative communication; Python, VEX, tool development, and Flow Production Tracking are assets.

    Skills

    • Houdini
    • Pyro Simulation
    • Fluid Simulation
    • Rigid Body Dynamics
    • Vellum
    • SOPs
    • Visual Effects Simulation
    • Procedural Effects
    • Nuke
    • Arnold
    • Karma
    • USD
    • Solaris
    • Python
    • VEX
    • Compositing

    Visa sponsorship

    Not detected in the job text

    Categories

    • Creative & Media
    • Art & Design
    • Technology

    Keywords

    • Visual Effects
    • FX Simulation
    • Houdini
    • Pyro
    • Fluid Simulation
    • Rigid Body Dynamics
    • Vellum
    • SOPs
    • Nuke
    • Arnold
    • Karma
    • USD
    • Solaris
    • Python
    • VEX
    • Flow Production Tracking
    • Compositing
    • Rendering
    • Caching
    • Pipeline
    • Procedural Tools
    • Fire
    • Smoke
    • Explosions
    • Liquids
    • Destruction
    • Magical Effects
    • Abstract Effects
    • Dailies
    • Quality Control

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