Machine Learning Researcher
- Toronto, ON, Canada
Full-time
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Job details
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- Full-time
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- Posting language
- English
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Original job description
About the Company
A venture-backed AI company building 3D computer vision models that turn live video into spatial data. Early deployments are in live events and entertainment, where the output powers analytics and immersive media, with longer-term applications in robotics and embodied AI.
The team combines researchers and engineers from established tech companies and research labs, and the company has the data, compute, and funding to train its own foundation models.
The Role
This is a senior research leadership seat for someone who still writes code. You will partner with the CTO to decide what the company builds in 3D and 4D reconstruction, run the experiments yourself, and lead the researchers and infrastructure engineers who take that work into production. It suits someone who has already shipped reconstruction or neural rendering models into a live product and wants to set the research direction and standards for a growing team.
What You Will Do
Own the research roadmap for real-time, feed-forward 3D and 4D reconstruction, from early exploration to deployed models
Design model architectures, training approaches, evaluation protocols, and dataset strategy, and run the experiments hands-on
Lead and hire researchers and infra engineers, giving clear technical direction while leaving room for exploratory work
Review new academic and industry work and decide which ideas deserve investment
Publish papers, file patents, and give technical talks where it makes sense for the company
What You Bring
MSc or PhD in Computer Science, Computer Vision, Robotics, ML, or a related field, plus a history of leading researchers and engineers
A proven record taking 3D reconstruction, neural rendering, or spatial AI work from prototype into a production product
Deep knowledge of multi-view geometry, structure-from-motion, NeRFs, 3D/4D Gaussian Splatting, and feed-forward reconstruction, backed by papers at venues like CVPR, ICCV, ECCV, NeurIPS, or 3DV, or by patents or open-source work
Hands-on experience training models with PyTorch DDP or FSDP across multi-node GPU clusters in cloud or HPC environments, and managing multi-view video, LiDAR, and calibration data pipelines
Legal right to work in Canada and willingness to work onsite (sponsorship not available). Robotics, world models, diffusion, CUDA, or NVIDIA simulation tooling experience is a plus
Why This Role
You get large-scale 3D and 4D data, a pipeline to capture more from live deployments, and the compute to train foundation models from scratch. The research function is still being built, so you will set the technical bar and working style the team grows around, with direct ownership of high-impact projects and an early-team equity stake.
More about this job
Responsibilities
Own the research roadmap for real-time 3D and 4D reconstruction, designing architectures, training methods, evaluation protocols, and datasets while running experiments hands-on. Lead and hire researchers and infrastructure engineers, guide research into production, and contribute through publications, patents, and technical talks.
Requirements
Requires an MSc or PhD in a relevant field and a record of leading researchers and engineers, with proven experience taking 3D reconstruction, neural rendering, or spatial AI from prototype to production. Candidates need deep expertise in reconstruction methods and hands-on experience training models across multi-node GPU clusters and managing multi-view video, LiDAR, and calibration data; Canadian work authorization and onsite availability are required.
Skills
- 3D Reconstruction
- 4D Reconstruction
- Neural Rendering
- Multi-View Geometry
- Structure-from-Motion
- NeRFs
- 3D/4D Gaussian Splatting
- Feed-Forward Reconstruction
- Computer Vision
- Machine Learning
- PyTorch DDP/FSDP
- Multi-Node GPU Training
- Dataset Strategy
- Model Evaluation
- Research Leadership
- Video and LiDAR Data Pipelines
Benefits
- Equity
Visa sponsorship
Not detected in the job text
Categories
- Science & Research
- Technology
- Engineering
- Software
- Management & Leadership
Keywords
- 3D Computer Vision
- Spatial Data
- 3D Reconstruction
- 4D Reconstruction
- Neural Rendering
- Multi-View Geometry
- Structure-from-Motion
- NeRFs
- 3D Gaussian Splatting
- 4D Gaussian Splatting
- Feed-Forward Reconstruction
- Spatial AI
- Foundation Models
- PyTorch
- Distributed Data Parallel (DDP)
- Fully Sharded Data Parallel (FSDP)
- Multi-Node GPU Clusters
- Cloud Computing
- High-Performance Computing
- Multi-View Video
- LiDAR
- Camera Calibration
- Dataset Strategy
- Model Architecture
- Model Evaluation
- Robotics
- World Models
- Diffusion Models
- CUDA
- NVIDIA Simulation Tools