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Game Designer

  • Montreal, QC, Canada

Full-time

This opening has closed.

The original listing is kept below for reference.

Job details

Job type
Full-time
Closing date
Posting language
English
Posted

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Original job description

Archived listing. The details below describe a past opening.

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description

As a Game Designer at Ubisoft Montréal, you will work across a range of game systems and mechanics for a multiplayer sandbox shooter built with Unreal Engine. The game combines player-versus-player and player-versus-environment gameplay (PvPvE). You’ll design ways for players to interact and make choices that matter. Throughout production, you’ll adjust and balance your designs while considering both the details and the overall player experience.

What You’ll Do


  • Design game mechanics and systems aligned with the game’s design and creative direction
  • Work with cross-functional teams to integrate your assigned features
  • Build prototypes in Unreal Engine and assess their performance
  • Adapt your designs to technical and production constraints
  • Find solutions to issues affecting game features
  • Create and maintain design documentation for collaborating teams
  • Refine features through testing, adjustment, and balancing


Qualifications

What you bring to the team


  • Apply deep game design expertise across different systems and mechanics
  • Use Unreal Engine, along with word processors and spreadsheets
  • Bring thoughtful design skills to a range of gameplay problems
  • Demonstrate knowledge of the AAA video game market
  • Bring experience shipping AAA games as an asset for this role
  • Share your enthusiasm for building high-quality AAA games
  • Communicate and present your ideas clearly in writing and conversation
  • Bring empathy, collaboration, curiosity, resourcefulness, and flexibility


What To Send Our Way


  • Send your CV highlighting relevant skills and experience
  • Share examples of your game design projects as files or links
More about this job

Responsibilities

Design, prototype, and integrate game mechanics and systems for a multiplayer PvPvE sandbox shooter using Unreal Engine. Refine and balance features through testing, address design and production challenges, and maintain documentation while collaborating with cross-functional teams.

Requirements

Candidates should have strong game design expertise across systems and mechanics, familiarity with Unreal Engine and productivity tools, and knowledge of the AAA video game market. Experience shipping AAA games is an asset, along with clear communication, collaboration, empathy, curiosity, resourcefulness, and flexibility.

Skills

  • Game Design
  • Game Mechanics
  • Game Systems
  • Unreal Engine
  • Prototyping
  • Feature Integration
  • Game Balancing
  • Design Documentation
  • Gameplay Testing
  • Cross-Functional Collaboration
  • AAA Game Development
  • Written Communication
  • Verbal Communication
  • Problem-Solving
  • Adaptability

Visa sponsorship

Not detected in the job text

Categories

  • Creative & Media
  • Art & Design
  • Software

Keywords

  • Ubisoft
  • Ubisoft Montréal
  • Game Design
  • Game Mechanics
  • Game Systems
  • Unreal Engine
  • Multiplayer
  • Sandbox Shooter
  • PvPvE
  • Player Versus Player
  • Player Versus Environment
  • Prototyping
  • Feature Integration
  • Technical Constraints
  • Production Constraints
  • Design Documentation
  • Testing
  • Balancing
  • AAA Games
  • Game Development
  • Cross-Functional Teams
  • Gameplay Experience
  • Word Processors
  • Spreadsheets

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