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Scriptwriter

  • Montreal, QC, Canada

Full-time

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Job details

Job type
Full-time
Apply by
Posting language
English
Posted

Original job description

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description

As a Scriptwriter at Ubisoft Montreal, you will design and oversee the project’s narrative content, including world-building, characters, tone, and in-game text. You will ensure narrative coherence across gameplay systems while translating creative intentions into clear, playable, and integrable content.

Working closely with production and in collaboration with design, level design, audio, and tech teams, you will help shape narrative direction, validate narrative choices directly in-game, and balance creative ambition with production realities.

What You’ll Do


  • Design and oversee narrative content across the project, including world-building, characters, and tone
  • Translate narrative intentions into playable and integrable content aligned with gameplay constraints
  • Align story structure with gameplay systems, pacing, clarity, and replayability
  • Collaborate closely with design, level design, audio, tech, and production teams to validate narrative choices in context
  • Write narrative content for cinematics, scripted events, and gameplay sequences
  • Create and maintain in-game narrative text, such as missions, documents, and systemic storytelling elements
  • Make informed narrative trade-offs between depth, clarity, production constraints, and long-term sustainability
  • Maintain clear and up-to-date narrative documentation throughout development


Qualifications

What you bring to the team


  • Strong expertise in scriptwriting and narrative design for interactive media
  • Proven ability to own narrative decisions within gameplay and production constraints
  • Solid understanding of game development pipelines and narrative integration
  • Ability to collaborate across disciplines and integrate feedback constructively
  • Experience writing narrative content designed for iteration and replayability
  • Strong organizational and communication skills
  • Creative mindset with a strong sense of observation and curiosity
  • Passion for storytelling in games as interactive systems


What To Send Our Way


  • Your CV highlighting relevant skills and experiences
  • Writing samples or narrative projects relevant to games or interactive media
More about this job

Responsibilities

Design and oversee the project’s narrative, including world-building, characters, tone, and in-game text, and write content for cinematics, scripted events, missions, and gameplay sequences. Collaborate with production and cross-disciplinary teams to integrate and validate narrative choices in-game, maintain documentation, and balance creative goals with gameplay and production constraints.

Requirements

Candidates should have strong expertise in scriptwriting and narrative design for interactive media, with the ability to make narrative decisions within gameplay and production constraints. They should understand game development pipelines and narrative integration, collaborate constructively across disciplines, and bring strong organizational, communication, and storytelling skills.

Skills

  • Scriptwriting
  • Narrative Design
  • Interactive Storytelling
  • World-Building
  • Character Development
  • In-Game Writing
  • Cinematic Writing
  • Gameplay Integration
  • Narrative Documentation
  • Cross-Functional Collaboration
  • Communication
  • Organization
  • Creative Problem-Solving
  • Game Development Pipelines

Visa sponsorship

Not detected in the job text

Categories

  • Creative & Media
  • Art & Design

Keywords

  • Scriptwriting
  • Narrative Design
  • Interactive Media
  • World-Building
  • Characters
  • In-Game Text
  • Cinematics
  • Scripted Events
  • Gameplay Sequences
  • Missions
  • Systemic Storytelling
  • Gameplay Systems
  • Narrative Integration
  • Game Development Pipelines
  • Replayability
  • Narrative Documentation
  • Production Constraints
  • Level Design
  • Audio
  • Cross-Disciplinary Collaboration

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