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Scriptwriter

  • Montreal, QC, Canada

Full-time

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Job details

Job type
Full-time
Apply by
Posting language
English
Posted

Original job description

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description

As a Scriptwriter at Ubisoft Montreal, you will design and oversee the project’s narrative content, including world-building, characters, tone, and in-game text. You will ensure narrative coherence across gameplay systems while translating creative intentions into clear, playable, and integrable content.

Working closely with production and in collaboration with design, level design, audio, and tech teams, you will help shape narrative direction, validate narrative choices directly in-game, and balance creative ambition with production realities.

What You’ll Do


  • Design and oversee narrative content across the project, including world-building, characters, and tone
  • Translate narrative intentions into playable and integrable content aligned with gameplay constraints
  • Align story structure with gameplay systems, pacing, clarity, and replayability
  • Collaborate closely with design, level design, audio, tech, and production teams to validate narrative choices in context
  • Write narrative content for cinematics, scripted events, and gameplay sequences
  • Create and maintain in-game narrative text, such as missions, documents, and systemic storytelling elements
  • Make informed narrative trade-offs between depth, clarity, production constraints, and long-term sustainability
  • Maintain clear and up-to-date narrative documentation throughout development


Qualifications

What you bring to the team


  • Strong expertise in scriptwriting and narrative design for interactive media
  • Proven ability to own narrative decisions within gameplay and production constraints
  • Solid understanding of game development pipelines and narrative integration
  • Ability to collaborate across disciplines and integrate feedback constructively
  • Experience writing narrative content designed for iteration and replayability
  • Strong organizational and communication skills
  • Creative mindset with a strong sense of observation and curiosity
  • Passion for storytelling in games as interactive systems


What To Send Our Way


  • Your CV highlighting relevant skills and experiences
  • Writing samples or narrative projects relevant to games or interactive media
More about this job

Responsibilities

Design and oversee the game's narrative content, including its world, characters, tone, and in-game text, while aligning story structure with gameplay, pacing, clarity, and replayability. Write and maintain narrative content and documentation, collaborate with multidisciplinary teams, validate narrative choices in-game, and balance creative goals with production constraints.

Requirements

Candidates should have strong expertise in scriptwriting and narrative design for interactive media, experience making narrative decisions within gameplay and production constraints, and a solid understanding of game development pipelines and narrative integration. They should be collaborative, organized, communicative, receptive to feedback, and passionate about storytelling in games; relevant writing samples or interactive narrative projects are requested.

Skills

  • Scriptwriting
  • Narrative Design
  • Interactive Storytelling
  • World-Building
  • Character Development
  • In-Game Writing
  • Narrative Integration
  • Game Development Pipelines
  • Gameplay Systems
  • Cinematic Writing
  • Systemic Storytelling
  • Cross-Functional Collaboration
  • Narrative Documentation
  • Communication
  • Organization
  • Creative Problem-Solving

Visa sponsorship

Not detected in the job text

Categories

  • Creative & Media
  • Art & Design

Keywords

  • Scriptwriting
  • Narrative Design
  • Interactive Media
  • World-Building
  • Character Development
  • In-Game Text
  • Cinematics
  • Scripted Events
  • Gameplay Sequences
  • Gameplay Systems
  • Narrative Integration
  • Game Development Pipeline
  • Level Design
  • Audio
  • Systemic Storytelling
  • Replayability
  • Narrative Documentation
  • Production Constraints
  • Cross-Disciplinary Collaboration
  • Ubisoft Montreal
  • Video Games

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