Art Director (Rainbow Six Siege)
- Montreal, QC, Canada
Full-time
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Job details
- Job type
- Full-time
- Posting language
- English
- Posted
Original job description
Company Description
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
Job Description
As an Art Director at Ubisoft Montréal, you will shape the artistic vision and visual identity of Rainbow Six Siege across the live game, seasonal content, and external collaborations. You’ll work with project management and art teams across Ubisoft studios to keep the game’s visuals cohesive as they evolve.
What you’ll do
- Define and communicate the visual direction of Rainbow Six Siege across in-game content, characters, seasonal content, and player-facing experiences
- Guide Associate Art Directors, Art Leads, and multidisciplinary art teams across Ubisoft studios
- Establish and evolve artistic principles, visual standards, style guides, and seasonal themes
- Review visual work from early concepts through final implementation and marketing assets, providing clear feedback on quality and consistency
- Balance creative opportunities with the technical, production, and existing game constraints of an established live game
- Mentor artistic team members and encourage collaboration, experimentation, and diverse perspectives across studios
- Work with game direction, production, design, programming, animation, and marketing to align visual work with project goals
- Represent the game’s visual identity in work with external partners, licensed properties, and marketing teams
- Guide the artistic direction of collaborations involving esports teams, community artists, and live events
- Identify improvements to art workflows, production pipelines, and quality standards with project management and production teams
Qualifications
What you bring to the team
- Strong artistic vision and knowledge of composition, lighting, architecture, anatomy, proportion, visual storytelling, and video game aesthetics
- Experience providing art direction and shaping the visual identity of a game, franchise, or comparable creative product
- Experience guiding multidisciplinary art teams and working with artistic counterparts across disciplines or studios
- Ability to communicate a clear creative vision and align teams around shared visual and quality standards
- Understanding of live game development, seasonal content, changing player expectations, and technical and production constraints
- Knowledge of game development workflows, game engines, and two-dimensional and three-dimensional art pipelines
- Strong communication and presentation skills, including the ability to give constructive feedback and work with stakeholders at different levels
- A collaborative approach and sound judgment when balancing artistic quality with production needs and long-term game goals
What to send our way
- Your CV highlighting relevant skills and experiences
- A portfolio showing your artistic vision, art direction, and contributions to the visual identity of games or other relevant projects
More about this job
Responsibilities
Define and maintain the visual direction and standards for Rainbow Six Siege across live-game content, seasonal releases, collaborations, esports, and marketing. Lead and mentor art teams across studios, review work, and coordinate with project stakeholders to balance creative quality with production and technical constraints.
Requirements
Candidates should bring substantial experience directing art and shaping the visual identity of a game, franchise, or comparable creative product, along with the ability to guide multidisciplinary teams. They should have strong artistic fundamentals, knowledge of game development workflows and 2D/3D pipelines, and excellent communication and collaboration skills.
Skills
- Art Direction
- Artistic Vision
- Visual Identity
- Visual Storytelling
- Composition
- Lighting
- Architecture
- Anatomy
- Proportion
- Team Leadership
- Mentoring
- Constructive Feedback
- Cross-Functional Collaboration
- Live Game Development
- Seasonal Content Development
- Game Art Pipelines
Visa sponsorship
Not detected in the job text
Categories
- Art & Design
- Creative & Media
- Management & Leadership
- Sports & Recreation
Keywords
- Rainbow Six Siege
- Ubisoft Montréal
- Art Direction
- Visual Identity
- Artistic Principles
- Visual Standards
- Style Guides
- Seasonal Themes
- Live Game Development
- Seasonal Content
- Game Development Workflows
- Game Engines
- Two-Dimensional Art Pipelines
- Three-Dimensional Art Pipelines
- Composition
- Lighting
- Architecture
- Anatomy
- Proportion
- Visual Storytelling
- Video Game Aesthetics
- Marketing Assets
- Esports
- Licensed Properties
- Art Production Pipelines
- Quality Standards