User Interface Artist
- Saguenay, QC, Canada
Full-time
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Job details
- Job type
- Full-time
- Posting language
- English
- Posted
Original job description
Company Description
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
Job Description
As a User Interface Artist (UI Artist) at Ubisoft Saguenay, you design and integrate in-game interfaces in close collaboration with art direction, user experience, and programming teams. You turn gameplay concepts into clear, functional, and visually consistent interfaces integrated into our proprietary tools and game engines. You continuously refine your work based on team feedback and contribute to shared UI best practices.
What you’ll do
- Collaborate with art and brand direction to follow the project’s visual identity
- Translate gameplay concepts into functional and cohesive interfaces
- Partner with user experience teams to visually represent user journeys
- Design interface elements including menus, animations, HUD, icons, buttons, and mockups
- Balance creative intent with technical constraints
- Integrate assets into proprietary game tools and engines
- Refine and optimize interfaces based on team feedback
- Document workflows and share UI design best practices
Qualifications
What you bring to the team
- Proficiency with visual design tools such as Photoshop, Illustrator, After Effects, Figma, or Miro
- Strong understanding of ergonomics and information architecture
- Ability to collaborate effectively within cross-functional teams
- Clear and thoughtful communication skills
- Openness to feedback and continuous improvement
- Knowledge of user experience design principles
- Strong interest in visual communication and user experience
- Functional proficiency in French is required
What to send our way
- Your CV highlighting relevant skills and experience
- A portfolio showcasing your UI work
More about this job
Responsibilities
The UI Artist will design and integrate in-game interfaces by collaborating with art, UX, and programming teams. They are responsible for translating gameplay concepts into functional, visually consistent elements like menus, HUDs, and animations within proprietary game engines.
Requirements
Candidates must possess proficiency in visual design tools such as Photoshop, Illustrator, and Figma, along with a strong understanding of ergonomics and information architecture. The role requires effective communication skills, the ability to work in cross-functional teams, and functional proficiency in French.
Skills
- Photoshop
- Illustrator
- After Effects
- Figma
- Miro
- Ergonomics
- Information architecture
- User experience design
- Visual communication
- UI design
- Animation
- HUD design
- Iconography
- Game engine integration
- Technical documentation
Visa sponsorship
Not detected in the job text
Categories
- Creative & Media
- Art & Design
- Software
- Technology
Keywords
- UI Artist
- User Interface
- Game Development
- Ubisoft
- Visual Identity
- Gameplay Concepts
- User Experience
- HUD
- Menus
- Animations
- Icons
- Mockups
- Technical Constraints
- Game Engines
- Workflow Documentation
- Ergonomics
- Information Architecture
- Cross-functional Collaboration
- Visual Communication
- French Proficiency