Designer (Senior+)
- Toronto, ON, Canada
Full-time
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Job details
- Job type
- Full-time
- Apply by
- Experience
- 5+ years of design experience
- Posting language
- English
- Posted
Original job description
From dodgeball in the streets to racetracks in your living room, we've always been more interested in asking "what if?" than following a roadmap. Whether we're dreaming up a chaotic game of hide & seek in the dark or putting a legendary space fox back in the pilot's seat, that inventor's mindset runs through everything we do. We make games for people who appreciate craft and a little bit of magic. If you're curious, you'll be in good company.
We're looking for an experienced designer to work on an exciting new racing concept. You'll take features from concept to launch, working closely with art, engineering, and audio so every piece fits together. If creating high speed racing with highly responsive vehicle handling is what makes you excited, we'd love to hear from you!
Responsibilities
The salary for this position is typically within the range specified below per year. Please note that the actual base pay may vary based on factors such as your qualifications, skills, experience, and other relevant considerations.
US Salary Range:
We're looking for an experienced designer to work on an exciting new racing concept. You'll take features from concept to launch, working closely with art, engineering, and audio so every piece fits together. If creating high speed racing with highly responsive vehicle handling is what makes you excited, we'd love to hear from you!
Responsibilities
- Work as a team lead in collaboration with the Game Director and other designers to shape and implement key gameplay features.
- Prototype, design, and implement game level content through the entire life cycle of the product.
- Prototype and develop new vehicle-based racing mechanics in conjunction with programming teams
- Prototype and develop racecourse elements such as obstacles, power up types etc...
- Act as a product owner for a cross-discipline sub-team to deliver novel and high-quality content.
- Collaborate closely with artists, animators, audio designers, and gameplay programmers.
- 5+ years of design experience
- At least one shipped title
- Ability to lead a small cross discipline sub team on a mid- or large-size development project.
- General scripting proficiency
- Solid cross-disciplinary communication skills
- Experience with vehicle-based racing
- Experience in Level Design
- Experience with quick initial gameplay prototyping to prove/disprove direction
The salary for this position is typically within the range specified below per year. Please note that the actual base pay may vary based on factors such as your qualifications, skills, experience, and other relevant considerations.
US Salary Range:
- Senior $80,000. -$115,000. USD
- Specialist $100,000. - $130,000. US
- Senior $75,000. - $110,000. CAD
- Specialist $95,000. - $125,000. CAD
More about this job
Responsibilities
Lead the design and implementation of key gameplay features, taking them from concept through launch in collaboration with the Game Director and a cross-disciplinary team. Prototype and develop racing mechanics, vehicle handling, levels, and racecourse elements while coordinating with art, engineering, animation, and audio teams.
Requirements
Candidates need at least five years of design experience, at least one shipped title, general scripting proficiency, and the ability to lead a small cross-disciplinary team. Strong communication skills are required; vehicle racing, level design, and rapid gameplay prototyping experience are advantageous.
Skills
- Game Design
- Team Leadership
- Gameplay Feature Design
- Level Design
- Game Prototyping
- Game Implementation
- Vehicle-Based Racing Mechanics
- Vehicle Handling
- Racecourse Design
- Scripting
- Cross-Disciplinary Communication
- Product Ownership
- Cross-Functional Collaboration
Visa sponsorship
Not detected in the job text
Categories
- Art & Design
- Creative & Media
- Management & Leadership
- Software
Keywords
- Game Design
- Racing Games
- Gameplay Features
- Vehicle Handling
- Vehicle-Based Mechanics
- Level Design
- Racecourse Design
- Obstacles
- Power-Ups
- Prototyping
- Game Scripting
- Game Implementation
- Product Ownership
- Team Leadership
- Cross-Disciplinary Teams
- Game Development
- Shipped Titles
- Gameplay Programming
- Art Collaboration
- Animation
- Audio Design