Staff Software Engineer - USD Authoring
- Vancouver, BC, Canada
$143,100 to $191,950 CAD / year · Full-time
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Job details
- Pay
- $143,100 to $191,950 CAD / year
- Job type
- Full-time
- Experience
- 7+ years experience designing and developing interactive tools, with 3+ years in senior technical roles designing core infrastructure
- Posting language
- English
- Posted
Original job description
At Walt Disney Animation Studios we have a deep commitment to the philosophy that creativity inspires technology, and technology inspires creativity. Engineers in our Production Technology department are charged with developing and implementing new algorithms to solve unique and challenging problems for all of our animated content. We do this working alongside a user base that shares a collaborative environment with us, and uses the code we develop to make our feature films.
We are looking for an engineer to join our Production Technology team, targeting software development in multiple domains, from core libraries to user interfaces. In this role, you will be a part of a team of cross-site developers who partner closely with artists, production and technology leadership, technical directors, cross-team software engineers, and other technologists and researchers across Walt Disney Studios. You will be leading efforts related to designing and implementing innovative workflows and state of the art solutions motivated by our new long-term vision for Walt Disney Animation Studios.
Projects Include
We are looking for an engineer to join our Production Technology team, targeting software development in multiple domains, from core libraries to user interfaces. In this role, you will be a part of a team of cross-site developers who partner closely with artists, production and technology leadership, technical directors, cross-team software engineers, and other technologists and researchers across Walt Disney Studios. You will be leading efforts related to designing and implementing innovative workflows and state of the art solutions motivated by our new long-term vision for Walt Disney Animation Studios.
Projects Include
- Designing and implementing core infrastructure to manage our shot, environment, and asset definitions and structures
- Building new APIs to allow for artist-facing and data management tools to more readily access shot content
- Supporting our productions by identifying and solving technical obstacles encountered by our artists
- Extending and improving the core libraries used for end-user tool creation
- Creating new user interfaces and tools for artists and technical directors to author, edit, access, and inspect shot and asset content
- Adopting new external DCC’s and integrating them into our pipeline
- Writing new tools and plugins into 3rd party apps for rough to fine story development
- Devising artist dashboards for consolidating and managing tasks, encouraging collaboration and visibility into the characters, environments, story and the overall film making process
- Our engineers get the opportunity to work on the full stack of our tools, from developing the underlying algorithms through building intuitive artist-friendly interfaces.
- Work hand in hand with artists to make the tools we need for the incredibly complex and rich characters and environments featured in our movies.
- Develop on top of a highly performant, extendable in-house application framework.
- Develop new artist-centric interaction models using the latest hardware and technologies.
- Strong experience with C++ (including x11/x14) or equivalent experience
- Strong experience with Python or equivalent experience
- Strong experience with USD (Universal Scene Description)
- Strong experience with Qt (for desktop development) or equivalent experience
- 7+ years experience designing and developing interactive tools, with 3+ years in senior technical roles designing core infrastructure
- Partner with Technology leadership to establish architectural vision for key new frameworks including data models, GUI toolkits, and underlying core libraries and evaluation engines.
- Extensive experience designing APIs from scratch as well as designing APIs that extend existing frameworks.
- Ability to collaborate with team members across different disciplines including directly interfacing with stakeholders to understand requirements
- Experience guiding cross disciplinary teams of engineers over open ended technical problem domains.
- Demonstrated ability to lead development from architectural design to implementation, and through adoption, helping build adoptions plans and strategies with incremental integration milestones through a collaboration with key stakeholders.
- Exemplary communication, teamwork and problem solving skills, balancing the timeliness of solutions with their sustainability. Able to collaborate with team and leadership to prioritize competing demands based on business value.
- BS in Computer Science, Computer Engineering, Electrical Engineering, or related field
- Understanding of computer graphics foundational concepts, and algorithms
- Knowledge of animation, graphics techniques and algorithms
- Experience building clean interfaces using modern UI development toolkits such as Qt
- Experience leading cross-functional technical initiatives, aligning engineering efforts with broader organizational, production, or business priorities.
- Ability to mentor and develop engineers through technical guidance, knowledge sharing, career coaching, and fostering a collaborative team environment.
- Strong mathematical fundamentals, including linear algebra and numerical methods
- Strong understanding of coding process, standards, continuous integration and testing principles
- Masters in Computer Science
More about this job
Responsibilities
Lead the design and implementation of core infrastructure, APIs, and user interfaces for shot and asset authoring. Partner with artists and technology leadership to develop innovative workflows and state-of-the-art solutions for animated content.
Requirements
Requires 7+ years of experience in interactive tools development with strong proficiency in C++, Python, USD, and Qt. A Bachelor's degree in Computer Science or a related engineering field is required.
Skills
- C++
- Python
- Qt
- API Design
- Core Infrastructure Design
- Software Architecture
- Interactive Tools Development
- Linear Algebra
- Numerical Methods
- Continuous Integration
- Testing Principles
- Computer Graphics
- UI Development
- Technical Leadership
- Cross-functional Collaboration
Benefits
- Medical
- Financial
Visa sponsorship
Not detected in the job text
Categories
- Software
- Engineering
- Creative & Media
- Technology
- Art & Design
Keywords
- C++
- Python
- USD
- Universal Scene Description
- Qt
- API
- Computer Graphics
- Animation
- Software Engineering
- Core Libraries
- UI/UX
- DCC
- Linear Algebra
- Numerical Methods
- Continuous Integration
- Technical Direction
- Infrastructure
- Data Models
- Evaluation Engines
- Software Architecture
- Vancouver
- Walt Disney Animation Studios