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Senior Rigger (Feature)

  • Vancouver, BC, Canada

$1,875 - $2,400 CAD per week based on a 40-hour work week. · Full-time

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Job details

Pay
$1,875 - $2,400 CAD per week based on a 40-hour work week.
Job type
Full-time
Apply by
Experience
5+ years of experience in rigging, with 2+ years in feature animation
Posting language
English
Posted

Original job description

Job details

Job title

Senior Rigger (Feature)

Overview

WildBrain Studios is looking for a Senior Rigger (Feature) to join our team!

Reporting to the Producer, this role you’ll work closely with the Rigging Supervisor to create versatile rigging systems and animation interfaces to be used for animation of CG characters, props and vehicles.

This role will be required to be located in BC.

Find a job that lets your imagination run wild! 

WildBrain Studios produces fan-favorite animation and award-winning content that kids and families love in every corner of the globe. We love what we do and it shows in the quality content we produce! Our custom-built Vancouver studio in beautiful British Columbia is a wonderful backdrop for our artists, but it doesn’t end there, we have employees working remotely across BC, Canada, and the world!  Our artist-centric culture means we invest in our people, we provide training and growth opportunities, a healthy work-life balance, and fun activities throughout the year to meet, mingle and get creative with your team. If you like what you are reading so far, well buckle up, we’re just getting started!

Responsibilities & Qualifications

What You’ll Do:

  • Rig CG assets (characters, props, sets, etc.) to achieve the intended animation performance
  • Use skinning and other deformation techniques to achieve the intended rig performance in an efficient manner
  • Troubleshoot, maintain and improve rigs in production, while ensuring their stability for the animation team
  • Collaborate closely with production, design, modelling and shading to best achieve the intended animation performance requirements
  • Review scripts and animatics for rigging needs
  • Take responsibility for rigging task assignments
  • Communicate with the Rigging Supervisor on concerns ahead of time
  • Carry out duties in a professional and positive manner
  • Contribute to inhouse rigging toolsets and workflow by making new tools, reporting/fixing bugs, brain-storming ideas

What You’ll Bring

  • 5+ years of experience in rigging, with 2+ years in feature animation
  • Solid understanding and passion for rigging and deformation techniques, including a good understanding of a corrective shape-driven workflow for face and body rigs
  • Demonstrated knowledge and technical skills related to rigging in Maya, including scripting in Python
  • Good understanding of 3D Math applicable to rigging needs
  • Strong problem-solving skills
  • Ability to multitask, prioritize, and manage time efficiently
  • Ability to work independently and collaboratively, often with multiple tasks and under deadline pressure

Nice To Have

  • Experience working with Object-Oriented Programming concepts in Python
  • Knowledge in PySide in Maya
  • Maya API knowledge in Python
  • C++ knowledge is a plus

Why WildBrain

Pay Range

$1,875 - $2,400 CAD per week based on a 40-hour work week.

Candidates are paid within the range posted, but their exact pay will vary based on the level, responsibilities and expectations of the role. We also take into consideration the experience and skills that individual brings, with consideration of our internal equity.

We make sure to take care of all our hard-working Wild Brains by offering a comprehensive benefits package and a workplace culture that values our employees’ wellbeing. Our staff enjoy RRSP matching, multi-tiered benefits so you can pick the coverage that’s best for you, free mental health resources, and additional perks like regular events to connect our teams virtually, and in-person.

Learn more about our benefits here and IATSE Local 938 site.

In short – life is good on the Wild side!

Visit wildbrain.com to learn more!

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" WildBrain Studio provides an atmosphere free from barriers to promote inclusion, equity and diversity. We demonstrate our commitment to this by providing a supportive work environment and a culture that welcomes and encourages equal opportunities for all employees. WildBrain Studio also accommodates people with disabilities throughout the selection process. Should you require accommodation, please let us know your requirements when contacted.”

Job location

Job location

Hybrid/Flexible, Vancouver

Applicant criteria

Level of experience

Senior
More about this job

Responsibilities

Create and maintain stable, versatile rigs and animation interfaces for CG characters, props, sets, and other assets, using skinning and deformation techniques to meet animation requirements. Collaborate with production and creative teams, manage rigging assignments, troubleshoot production issues, and contribute to internal tools and workflows.

Requirements

Requires 5+ years of rigging experience, including 2+ years in feature animation, strong knowledge of rigging and deformation workflows, and technical proficiency in Maya and Python scripting. Candidates should understand 3D mathematics and be able to solve problems, manage competing priorities, and work independently and collaboratively under deadlines.

Skills

  • CG Rigging
  • Character Rigging
  • Prop Rigging
  • Set Rigging
  • Skinning
  • Deformation Techniques
  • Corrective Shape-Driven Workflows
  • Autodesk Maya
  • Python Scripting
  • 3D Mathematics
  • Rig Troubleshooting
  • Rig Maintenance
  • Rigging Tool Development
  • Problem-Solving
  • Task Prioritization
  • Cross-Functional Collaboration

Benefits

  • RRSP Matching
  • Multi-Tiered Benefits Coverage
  • Mental Health Resources
  • Team Events
  • Training and Growth Opportunities
  • Work-Life Balance

Visa sponsorship

Not detected in the job text

Categories

  • Creative & Media
  • Art & Design
  • Technology

Keywords

  • Feature Animation
  • CG Animation
  • Rigging
  • Character Rigging
  • Prop Rigging
  • Set Rigging
  • Vehicles
  • Skinning
  • Deformation
  • Corrective Shape-Driven Workflow
  • Face Rigs
  • Body Rigs
  • Autodesk Maya
  • Python
  • Object-Oriented Programming
  • PySide
  • Maya API
  • C++
  • 3D Mathematics
  • Animation Interfaces
  • Rigging Tools
  • Production Workflows
  • Scripts
  • Animatics
  • Modeling
  • Shading

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