At a glance
Automatically prepared from the listing. Check the original description for the full requirements.
Jump to the original descriptionResponsibilities
You will architect and build innovative media management and collaboration features for Apple's creative applications. You will also collaborate with cross-functional teams, including designers and quality assurance, to drive features from concept to delivery.
Requirements
Candidates must have 5+ years of experience shipping high-quality code on iOS or macOS and demonstrate strong technical leadership. Proficiency in Swift and Apple platform architectural patterns is required, along with excellent communication and collaboration skills.
Working hours
40 hours per week
Skills
- iOS Development
- macOS Development
- Swift
- SwiftUI
- UIKit
- AppKit
- Software Architecture
- Object-Oriented Design
- Computer Science Fundamentals
- Technical Leadership
- Project Management
- Cloud Technologies
- Concurrency
- Swift Testing
- XCTest
- Accessibility
Visa sponsorship
Not detected in the job text
Categories
- Software
- Technology
- Engineering
- Creative & Media
Keywords
- iOS
- macOS
- Swift
- SwiftUI
- UIKit
- AppKit
- Final Cut Pro
- Logic Pro
- iWork
- Cloud Technologies
- Software Architecture
- Object-Oriented Design
- Concurrency
- Async/Await
- Actors
- Swift Testing
- XCTest
- Accessibility
- Localization
- Media Management
- Collaboration
- Technical Lead
- Project Management
- Human Interface Design
- Quality Assurance
Original job description
At Apple, new ideas have a way of becoming phenomenal products, services, and customer experiences very quickly. You bring passion, and dedication to your job and there is no telling what you could accomplish.
The Creativity Apps team is looking for a senior engineer with expertise in Apple platforms to help architect and build media management and collaboration features for creative tools. You’ll be working with the world-class teams behind Final Cut Pro, Logic Pro, and iWork to create next-generation tools for creators.
Description
This is a great opportunity to be one of the early members of a new engineering team! You will be responsible for setting the direction and architecture of new and innovative collaborative features for the creative space. You will work with human interface designers, quality assurance teams, and the cross functional teams to go beyond code and will influence everything from user interface to project planning.
The ideal candidate should have experience in iOS development, cloud technologies, care about long term sustainable software development, and can drive features from concept all the way to delivery. This position also requires a self-motivated individual with excellent interpersonal skills to effectively collaborate with all levels of the organization.
Minimum Qualifications
5+ years of proven experience shipping high-quality, tested code on iOS and/or macOS
Experience as a technical lead demonstrating strong communication, collaboration, and project management skills
Strong understanding of architectural patterns commonly used in Apple platform development
Solid grasp of computer science fundamentals and object-oriented design
Proficiency in Swift and at least one UI framework (SwiftUI, UIKit, or AppKit)
Demonstrated ability to work with ambiguity and take full ownership of product features
Track record of mentoring others while remaining open to learning and asking for help
Commitment to fostering an open and inclusive work environment
Preferred Qualifications
Demonstrated interest in one of Apple's apps for creative pros & enthusiasts (Final Cut Pro, Logic Pro, iMovie, GarageBand)
Experience with modern concurrency in Swift, including async / await and actors
Proficiency with Swift Testing and / or XCTest
Demonstrated commitment to accessibility and localization