Concept Artist
- Toronto, ON, Canada
- Montreal, QC, Canada
- Vancouver, BC, Canada
- Calgary, AB, Canada
50,000 to 70,000 CAD / year
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At a glance
Automatically prepared from the listing. Check the original description for the full requirements.
Jump to the original descriptionResponsibilities
The role involves researching content creators to design 2D collectibles and creating initial concepts and turnarounds for 3D modeling. The artist will also provide supplemental 2D assets and ensure all design deadlines are met.
Requirements
Candidates need 3-5 years of experience in concept art and proficiency in tools like Photoshop, Illustrator, or Procreate. A strong grasp of art fundamentals and visual development best practices is required.
Working hours
40 hours per week
Skills
- Concept Art
- Photoshop
- Illustrator
- Procreate
- Color Theory
- Perspective
- Proportions
- Visual Development
- 2D Collectibles
- Turnarounds
- Multitasking
- Problem Solving
- Communication Skills
Visa sponsorship
Not detected in the job text
Categories
- Art & Design
- Creative & Media
Keywords
- Concept Art
- Photoshop
- Illustrator
- Procreate
- Maya
- Z-Brush
- Color Theory
- Perspective
- Proportions
- Visual Development
- 2D Assets
- 3D Modeling
- Fine Art
- Graphic Design
- Illustration
- Animation
- Turnarounds
- Silhouettes
- Lineups
Original job description
RESPONSIBILITIES
- Research and capture a content creator's personality, mood, content, community and other defining features into a 2D collectible
- Quickly create initial concepts and effectively incorporate feedback into following iterations
- Interpret your 2D concept into turnarounds to prepare for 3D modeling
- Assist our 3D modelers by making supplemental 2D assets
- Meet design deadlines
QUALIFICATIONS
- 3-5 years of experience in concept art/drawing/sketching
- Strong experience using Photoshop, Illustrator or Procreate
- Effective communication skills
- Ability to effectively multitask, prioritize and problem solve
- Strong understanding of art fundamentals: colour theory, perspective and proportions
- Visual development best-practices: roughs, silhouettes, lineups.
- Excellent visual eye and attention to detail
Bonus Points
- Experience with 3D Programs such as Maya and Z-Brush
- Experience with traditional art such as painting or sculpting
- Degree in Fine Art, Graphic Design, Illustration, Animation or a related discipline
PORTFOLIOS USING AI WILL NOT BE CONSIDERED
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